Fabric per player spawns 图标

Fabric per player spawns

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 3.2
本资源为搬运资源,原资源地址: https://modrinth.com/mod/fabric-per-player-spawns
资源信息

Minecraft 版本: 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2

平台: fabric

标签: game-mechanics management mobs

资源介绍

Forked from Lambdacraft because he went afk.

This mod is intended to distribute mobs evenly between all players on a fabric modloaded server.

I rewired the mixins to work with 1.16.5, and then just rewrote that part of the mod as I see fit.

How it works: 

  • modifies spawn logic to count chunks (and mobs in them) in a (square) radius around the player and account for chunks shared between the players
  • radius to account is based on (server) render distance (like mob caps in vanilla)
  • in the end each player has their own mob cap which applies to chunks around that player. (the most full one is applied in case of overlap)
  • hold glistering melon in creative/spectator to see debug info

[This means if two players are relatively close to each other**, they can either have 70* mobs in the area between them, or 70* mobs each if no mobs are between them. Though, usually, it will be 70*⋅1.5**=105 mobs, as intended by vanilla.]\
* default monster mobcap, can be changed\
** ~1 server render distance; n_chunks_loaded_by_these_playres/(SRD⋅2+1)²

 

Works with Proper Mobcap Modifier (by me)

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