作者:rebot | 分类:模组
Minecraft 版本: 1.20.1
平台: fabric
标签: game-mechanics utility
English | 简体中文
A Minecraft Carpet Mod extension.
Unfortunately, due to github action usage, we only support versions on REQUEST. If we do not support the version you want, PLEASE REQUEST IT via Github Issues or the Mod Support Discord
版本支持
由于Github Action运行效率及使用时长限制,我们仅支持收到请求的版本。如果我们不支持您想要的版本,请使用Github Issues或者
362669270)反馈。
Ports the behavior of end portals from 1.21 pre1, where the end platform drops items when breaking blocks.
falsefalse, trueMakes /data get return an entity's inNetherPortal, or, if the entity is a boat, also ticksUnderwater.
falsefalse, trueUses offline UUID for fake players instead of querying Mojang API. Prevents server freeze when API is slow or
unreachable.
<1.21.1falsefalse, truePorts 1.18.2+ falling block behavior to earlier versions.
<1.18.2falsefalse, truePorts the behavior of fireball explosions from 1.19.3+, where they give credit to itself (and its owner) when creating an explosion.
<1.19.3falsefalse, trueIntercepts all packets generated by entities supplied in the given list. This overrides interceptUpdatePacketEntities.
Could be useful when network throughput is limited.
[][boat,minecraft:creeper]Intercepts all packets generated by particles. Could be useful when network throughput is limited.
falsefalse, trueIntercepts update packets (move and rotate packets) generated by entities supplied in the given list. Note that most
non-living entities (e.g. minecarts, tnts) are also calculated on the client side, so turning this on might create
visual glitches on the client side. Could be useful when network throughput is limited.
[][boat,minecraft:creeper]A blacklist to stop entities on the list from naturally spawning.
[][cat,minecraft:creeper]Overrides the block light level supplied to the natural generation logic of monsters. Could be useful when designing
end-of-light farms.
falsefalse, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15Overrides the sky light level supplied to the natural generation logic of monsters. Could be useful when designing
end-of-light farms.
falsefalse, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15Forces dispensers, droppers, and note blocks to check their block state when placed by a player.
When these blocks are placed by a player, they normally do not check if they are triggered by a redstone signal, and stay in BUD state.
On trigger, they will receive a neighbor update when placed by a player.
On silent, they will not trigger but correct their block state silently.
(In these two modes, note blocks will differ by playing a sound or not.
falsefalse, trigger, silentA blacklist to stop entities on the list from using portals.
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