A minecraft datapack that creates floating islands in overworld and the nether, a.k.a a main island in the center and many smaller islands surrounded at a distance.
Features
- Terrain noise in
the nether is similar to the end, but sightly changed
- Nether terrain surface is sightly rougher than
the end
- [1.18 and later] Overworld terrain noise has completely rewroted to match 1.18 world height
- [Prior to 1.18] Overworld terrain noise is overriden with terrain noise in the end
- End gateways are distributed randomly in
overworld and the nether, targeting (0,0)
- Below are the biomes that end gateways may generate:
- deep_ocean
- desert
- forest
- windswept_hills(used to be minecraft:mountains in 1.18-)
- ocean
- plains
- savanna
- swamp
- taiga
- basalt_deltas
- nether_wastes
- soul_sand_valley
- warped_forest(heighest density)
- end_highlands(vanilla datapack)
Usage
Load it with correct version of Minecraft(Java Edition) before world generation, and enjoy the game :)
Special Thanks
- U_ruby - for coming up with the initial idea of this datapack
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