Final Beta 图标

Final Beta

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.4.0-modloader
本资源为搬运资源,原资源地址: https://modrinth.com/mod/final-beta
资源信息

Minecraft 版本: b1.7.3

平台: modloader

标签: optimization utility

资源介绍

Final Beta

A (Cursed) Fabric mod for Minecraft Beta 1.7.3 that adds some quality of life changes and fixes some issues.

There's a very high chance this mod will not work in multiplayer, as of right now it is purely for singleplayer

You can change what fixes get applied using the config found in one of the following paths:

OS Location
Windows %appdata%/.minecraft/config/finalbeta.toml
Linux ~/.minecraft/config/finalbeta.toml
macOS ~/Library/Application Support/minecraft/config/finalbeta.toml

Note that if you're using something like MultiMC or any of its derivates the folder will be in a different location, in those instances simply right click on your profile and click on "Folder", this will open the location where you can find the .minecraft folder and follow the path from above.

List of changes

Quality of Life changes

Sugar canes can now be places on sand ![sugar cane on sand](https://i.imgur.com/N7WjSx8.png) More sounds - Opening / closing chests - Minecarts - Items breaking - Climbing ladders **Note: The mod doesn't add any sounds by itself, all of these sounds are already present in your "resources" folder, they are automatically downloaded by Minecraft itself** Adds Clouds toggle in Video Settings Adds Cloud height slider in Video Settings Removes the id tags above entities while in F3 mode Before:
![bunch of animals with id tags above them](https://i.imgur.com/PchbLnx.png) After: ![bunch of animals without any additional UI elements above them](https://i.imgur.com/TEKQyW2.png) Added amount of ingame days and real life days of playtime in F3 overlay ![white text showingcasing the number of days spent in game](https://i.imgur.com/clje0xb.png) **Format**: ingame days (real life days) The ingame time is calculated using the world's time, this means that other mods that poorly reset the time of day might influence it, sleeping also passes 1 ingame game as expected.
Real life days are calculated differently from the world time but are stored in the world's data (level.dat) if this file gets corrupted or deleted both ingame time and real life time will be lost. **Note**: Unfortunately due to how the time is tracked real life days will start being counted since this mod gets installed, any prior time not being tracked. Ingame days will however be tracked correctly. Two different config options to handle how boats break - Default config (value of 2) allows boats to break only when they crash with almost maximum speed. Making them less likely to break randomly. - A value of 1 disables boat breaking logic entirely. Items can now be repaired at crafting tables Dyed wool can be turned back into white wool using bone meal Minecart improvements Such as a 25% increased in speed
Or furnace minecarts pushing other minecarts in their path
Or furnace minecarts loading chunks around them when going on tracks.

Fixes

Fixes selected blocks being rendered under text in containers Before: ![blocks being rendered under container text](https://i.imgur.com/jaGMYZy.png) After: ![blocks being rendered above container text](https://i.imgur.com/giD9ZTm.png) Fixes the death screen's &e0 message Before: ![death screen displaying &e0](https://i.imgur.com/HHLeOhs.png) After: ![death screen displaying a yellow score of 0](https://i.imgur.com/rTHeTOk.png) **Note: Score will always be 0 as nothing gives score in this version** Made bows bigger and facing the right direction Before: ![player holding a bow](https://i.imgur.com/dRgyr7G.png) After: ![player holding a bow](https://i.imgur.com/9dgxRej.png) Also slightly update the skeleton's model to better hold the bow Before: ![skeleton holding a bow](https://i.imgur.com/4Pqe3pk.png) After: ![skeleton holding a bow](https://i.imgur.com/SIDJBYI.png) Updated list of blocks that pickaxes, shovels and axes can mine quicker **Extra pickaxe blocks:** - Cobblestone stairs - Redstone ore - Iron door - Bricks - Furnaces - Dispensers - Stone pressure plates - Rails - Detector rails - Powered rails - Pistons - Sticky pistons **Extra axe blocks:** - Wooden stairs - Door - Pressure plates - Jukebox - Note blocks - Pumpkins - Signs - Trapdoors - Ladders - Crafting tables - Fences **Extra shovel blocks:** - Soul sand Stairs will now drop themselves rather than cobble/planks Before:
After:
Fixes leg armor not being updated while riding Before:
After:
Before: ![player's leg armor not updating its rotation according to the player's legs](https://i.imgur.com/Vx8GAtV.png) After: ![player's leg armor correctly updating its rotation according to the player's legs](https://i.imgur.com/eHppgk9.png) Fixes fishes going above the player's head Before:
After:
Fixes Minecarts hardstopping when hitting arrows or dropped items on tracks Before:
After:
Fixes Minecarts flickering while moving Before:
After:
Fixes torches (and redstone torches) not having a bottom texture Before: ![torches without a bottom texture](https://i.imgur.com/pueAKg3.png) After: ![torches with a bottom texture](https://i.imgur.com/pBmy6UX.png) Fixes saddled pigs not dropping their saddles on death Before: After: Fixes furnaces consuming the buckets as well when using lava buckets Before:
After:
Fixes bookshelves not dropping anything when mined Before:
After:
Fixes double doors not working with pressure plates Before:
After:
**Note**: This is not the prettiest of fixes and edge cases might still exist as I didn't test it in normal gameplay for long periods of time. If you experience any issues with already placed doors break them and then place them again, this should fix them. Fixes furnace minecarts permanently destroying unused coal loaded in them Before:
After:



As well as a bunch of other minor issues not worth having before/after images such as:

  • ghasts getting killed in 1 hit by their reflected fireballs
  • slimes not splitting when their HP gets reduced below 0
  • fixes grass block items being rendered incorrectly
  • made the chicken hitbox slightly taller
  • allows the use of shift key to drop the entire held stack and to exit vehicles
  • adds a config option that disables nightmares (mosters spawning at your bed while sleeping), disabled by default
  • adds a config option that disables bed functionality (so no more spawn point setting or night skipping), disabled by default
  • replaces the fence's bulky hitbox with a more slim version
  • removing the useless 10mb array wasting resources

Install

ModLoader

MultiMC / Prism Launcher
  • Download the latest version of the mod
  • Download the ModLoader zip archive from here
  • Open MultiMC / Prism Launcher and create a new profile with no mod loader
  • Right click this new profile and click Edit
  • In the Versions tab click on Add to Minecraft.jar
  • Add both the ModLoader zip archive and the mod zip archive

CursedFabric

Vanilla Launcher
  • Download the Vanilla Launcher installer of Cursed Legacy Fabric from https://minecraft-cursed-legacy.github.io/downloads.html
  • Run the installer and let it finish
  • Download the latest version of the mod
  • Navigate your .minecraft > b1.7.3 > mods folder and drop the mod .jar file there
  • Start the launcher and make sure you pick the Cursed Fabric profile before starting the game
MultiMC / Prism Launcher
  • Download the MultiMC archive of Cursed Legacy Fabric from https://minecraft-cursed-legacy.github.io/downloads.html
  • Open your MultiMC / Prism Launcher
  • Drag the .zip file into the launcher (you can also choose a different name for this profile now) and click Ok
  • Download the latest version of the mod
  • Navigate to the newly created instance's location (easier way to do this is from your launcher right click on the profile and select Folder)
  • Go in the .minecraft > mods folder and drop the mod .jar file there
  • Go back to your launcher and start the Cursed Fabric profile you've just installed

FAQ

Q: What is this ?

A minecraft mod for beta 1.7.3 aiming to fix some of the more annoying issues with it without changing or bloating the game too much.

Q: Why Beta 1.7.3 ?

Minecraft Beta 1.7.3 is a popular version to play for nostalgia but also because of how different it is, there is no running, ender dragon or goal, and its much more of a sandbox in its true sense. Some people really like playing on this version, however it does come with a lot of small annoyances, this mod aims to fix those and make the game more enjoyable.

Q: My achievements screen is all messed up / Torches have corrupted textures /
Entities and items don't seem to burn

Its very likely you have the Cursed Legacy API installed, you do not need it for this mod to work and it actually causes more problems when installed (at least at the time of writing this)

Q: There's a certain feature/change I don't like, can I turn it off ?

Chances are that yes you can, the mod comes with a config containing flags for most of the changes/fixes.

This config can be found in the follow location: .minecraft/config/finalbeta.toml

The exact location of the .minecraft folder will depend on the launcher you're using.

Q: Why rewrite it for ModLoader ?

Couple of reasons:

  • first because it was a fun experience and I wanted to try it out
  • secondly for extra compatibility with other mods from that time
  • finally it is much easier (especially nowadays with MultiMC/Prism) to install ML mods so for some people it might be more convenient especially when paired with the above reason

Q: How does it compare with the original Cursed Fabric version ?

Feature wise they are 1:1 and they'll remain as such until either stops being updated.

Q: Is it safe to move my world from Cursed Fabric to ModLoader ?

Generally speaking yes, however its good practice to always make backups before doing any major change

Q: Will the Cursed Fabric version continue to get updates ?

Yes

Q: Are there any drawbacks to using the ModLoader version ?

Yes, quite a few

The big difference is in how they're made, ModLoader does not benefit from mixins and their power, instead decompiling and editing files. As some of you might be aware if two mods edit the same file that's a big no no and one of them will stop working. This is 100% true and the biggest issue due the lack of mixins and there is no real fix for it at the moment. The only "fix" is for certain parts to be rewritten to not modify the original file wherever possible

Thankfully the way the mod is designed most of the patches are independent from each other and can be removed from the zip file without any issues.

While the config still exists in this version turning off a patch does not mean the compatibility issue will be fixed! If there is one and the file can be removed then removing it is the only option.

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