Damage Indicator
作者:rebot | 分类:模组
Minecraft 版本: 1.8.8 1.8.9 1.9.4 1.10 1.10.1 1.10.2 1.11 1.11.1 1.11.2 1.12 1.12.1 1.12.2 1.13 1.13.1 1.13.2 1.14 1.14.1 1.14.2 1.14.3 1.14.4 1.15 1.15.1 1.15.2 1.16 1.16.1 1.16.2 1.16.3 1.16.4 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2
平台: folia paper purpur spigot
标签: adventure equipment mobs

## A high performance packet-based damage indicator
DamageIndicator is an extensive and feature-rich healthbar manager for Minecraft servers.
It provides a system to display damage dealt to enemies solely using packets,
which means no actual armor stand entities will be spawned.
DamageIndicator is also completely server-side so no additional mods are required by your players.
The high-performance packet spawning and flexible configuration makes DamageIndicator extremely suitable for large PvP or Survival servers.

-
Highly configurable
- Modify damage indicator offset, speed and duration
- Edit all indicator colours to your liking
- Each damage range can be a different colour group
- The colour of every character in a colour group can be customised
- Support for bold, italics and rainbow mode
- Global toggle for heal indicators in addition to damage indicators
-
No setup required
- Default offset and colour values have been extensively tested on large servers
- Comes with 10 unique colour groups for all indicators to provide more variation
- Simply drag & drop the plugin to get started
-
Cross-version compatibility
- Supports all Minecraft versions from 1.8.8–26.2
- Incompatible versions will fallback to invisible armor stands instead of breaking the plugin
-
Per-player & per-world toggle support
- Allow players to disable client-side indicator packets via a command
- Useful to preserve FPS on low-end setups and for experienced PvP players who do not need indicators
- Admins can completely disable indicators in specific worlds
- Useful for non-PvP worlds or in fast-paced gamemodes like NoHitDelay
- Allow players to disable client-side indicator packets via a command
-
High-performance
- DamageIndicator was built with performance in mind
- No performance issues on servers with up to 100+ players
- Perfect for large PvP or Survival servers
-
100% packet-based
- DamageIndicator uses purely packets to send indicators to players
- Hugely boosts performance as no armor stand entities are actually spawned
- No floating armor stands will remain in the world if your server crashes

   

/damageindicator help
[damageindicator.command.help]
Help command to show all possible arguments
/damageindicator toggle <on/off>
[damageindicator.command.toggle]
Toggle client-side damage indicators
/damageindicator reload
[damageindicator.command.reload]
Reload the plugin’sconfig.ymlandmessages.ymlfiles


  
- Developer up to 1.1.2 | Zenya4
- Configs up to 1.1.2 & Beta Testing | Skaian
- Videos & Editing | Greylatte
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