作者:rebot | 分类:地图
Minecraft 版本: 1.20.1
平台: forge
标签: adventure mobs worldgen
Born from the original Reign of Nether codebase and personally maintained by an early contributor (Boobcat), this edition emphasizes stability, extensibility, and creative control:
| Category | Feature | Description |
|---|---|---|
| Resource & Mod Support | Configurable Resource Values | Easily define and customize base resource types, gather rates, costs, and mod-specific resources via JSON configs. |
| Ore Regeneration on Reset | Trigger full Nether ore & resource respawn using /rts-reset—ideal for replayable maps and timed rounds. |
|
| Performance & Visuals | Reworked Fog System | Optimized chunk-based occlusion and rendering logic reduce lag, support larger RTS scales, and ensure client/server consistency. |
| Fog Anti-Cheat | Prevent unnatural sight (X-ray, tunneling, map hacks) by validating viewport visibility from both client and server sides. | |
| Orthographic Camera Rewrite | Complete overhaul for smoother zooming, panning, and edge-scrolling—built for RTS precision. | |
| Navigation & Pathfinding | A*-Based Unit Movement (Multithreaded) | Grid-aware A*-pathfinding with flow-field smoothing and multithreaded execution delivers smarter, faster, and more predictable army control. |
| Bridge Reload Fix | Preserves temporary bridge links across reloads—units no longer fall through structures when the server restarts mid-match. | |
| Map & Scenario Tools | Mapmaker Commands | Create, modify, and control match flow with powerful commands (structures, ownership, resets, win/loss). Works in-game or via Command Blocks. |
Use powerful RTS Mapmaker commands to design custom maps, reset matches, manage structures, and define victory conditions.
/rts-reset & /rts-regenerateores — Restore all resources, respawn ores, and reset match states./rts-placebridge <pos1> <pos2> — Build a temporary bridge; now persists through reloads./rts-setunitowner byid <unitId> <newOwner>/rts-setunitowner byarea <x1> <y1> <z1> <x2> <y2> <z2> [unitType]/rts-setunitowner bytype <unitType> <newOwner>/rts-createbuilding <type> <x> <y> <z> <owner> [rotation]/rts-destroybuilding bypos <x> <y> <z>/rts-setbuildingowner byarea <x1> <y1> <z1> <x2> <y2> <z2> <newOwner> [buildingType]/rts-win <player> — Force a player win condition./rts-lose <player> — Force a player loss condition.# Reset the map and respawn ores
/rts-reset
# Place a durable bridge between two points
/rts-placebridge 0 65 0 10 65 10
# Create a monster stronghold with 180° rotation
/rts-createbuilding stronghold 150 64 150 MonstersAI 180
# Change all villager units in area to Player2
/rts-setunitowner byarea -10 60 -10 10 70 10 Player2 villager
# Declare Player1 as the winner
/rts-win Player1
All Mapmaker commands are allowed from command blocks (no OP check), enabling:
reignofnether-boobcat-<version>.jar in your mods/ folder.config/reignofnether-boobcat.json to customize resource values./rts-help in-game lists all commands and syntax./rts-fog mid-match may permit brief desyncs; recommend enabling fog before match start./rts-reset is called.Sponsored by BattleforgePC.com – A modern fork of Reign of Nether, enhanced with mod-friendly configs, optimized systems, and new builder tools for scenario creators.
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