作者:rebot | 分类:模组
Minecraft 版本: 1.20.1
平台: fabric
标签: library social utility
A simple chat mod for your server.
Works even in a single player game.
Just use !<message> for global chat or #<message> for world chat!

FTB Teams integration (tested 2001.1.4)
LuckPerms integration (tested 5.4.25)
Global, world and local chat (you can turn it off)
Color chat (you can turn it off)
Reloading the configuration with the command
Support PlacehoderAPI (From 1.19.4)
Added support color tags (Example) (From 1.19.4)
For developers: Player chat event
The configuration is located in <game or server directory>/config/simplechat.json.
| Name | Description | Type |
|-|-|-|
| enable_chat_mod | Enables (true) or disables (false) chat handling by the mod. | boolean |
| enable_global_chat | Enables (true) or disables (false) the global chat. | boolean |
| enable_world_chat | Enables (true) or disables (false) the world chat. | boolean |
| enable_chat_colors | Enables (true) or disables (false) the use of color codes in the chat. | boolean |
| local_chat_format | Defines the appearance of the local chat. | String |
| global_chat_format | Defines the appearance of the global chat. | String |
| no_players_nearby_text | Defines a message for local chat when there are no players nearby. | String |
| no_players_nearby_message | Enables (true) or disables (false) message. | boolean |
| no_players_nearby_action_bar | Enables (true) or disables (false) action bar message. | boolean |
| chat_range | Specifies the distance after which local chat messages will not be visible (if global chat is enabled). | int |
{
"enable_chat_mod": true,
"enable_global_chat": true,
"enable_world_chat": false,
"enable_chat_colors": false,
"local_chat_format": "%player%&7:&r &7%message%",
"global_chat_format": "&8[&2G&8] &r%player%&7:&r &e%message%",
"world_chat_format": "&8[&9W&8] &r%player%&7:&r &e%message%",
"no_players_nearby_text": "&fNo players nearby. Please use &e!<message> &ffor global chat.",
"no_players_nearby_message": true,
"no_players_nearby_action_bar": true,
"chat_range": 100
}
You can use the placeholder %player% to specify the player's nickname and the placeholder %message% to specify their message in the chat.
%ftbteam% FTB Team integration - display your party in chat.%lp_group% LuckPerms - display player group.%lp_prefix% LuckPerms - display player prefix.%lp_suffix% LuckPerms - display player suffix.You can reload the configuration without restarting the server or the game using the /simplechat command (requires permission level 1 or more).
If you are a developer, you can use an event called when a player writes something to the chat.
Look me.vetustus.server.simplechat.api.event.PlayerChatCallback.
To control the behavior, use the ChatMessage subclass, which can be used to cancel sending a message or change it.
Example:
/**
* Prohibits players from writing messages by canceling an event.
*/
PlayerChatCallback.EVENT.register((player, message) -> {
PlayerChatCallback.ChatMessage chatMessage = new PlayerChatCallback.ChatMessage(player, message);
chatMessage.setCancelled(true);
return chatMessage;
});
The MIT license is used.
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