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Immersive Engineering Blueprint Tweaker - 墨喵 Minecraft 资源
Immersive Engineering Blueprint Tweaker 图标

Immersive Engineering Blueprint Tweaker

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.1.3
本资源为搬运资源,原资源地址: https://modrinth.com/mod/iebpt
资源信息

Minecraft 版本: 1.7.10

平台: forge

标签: utility

资源介绍

This small addon mod is a backport of the Crafttweaker Blueprint recipe support that exists in modern versions of Immersive Engineering.

This mod is designed for modpackers using the 1.7.10 version of minecraft to allow them to customize blueprints using zenscript (see below)

 

To add a blueprint

mods.immersiveengineering.Blueprint.addRecipe(String category, IItemStack output, IIngredient[] inputs);

To remove a blueprint

mods.immersiveengineering.Blueprint.removeRecipe(IItemStack output);

 

See https://docs.blamejared.com/1.12/en/Mods/Immersive_Engineering/CraftTweaker_Support/Blueprint for more information

 

Additionally, this addon allows users to modify the Engineer's Manual by adding/removing entries and pages

 

To remove an entry

mods.immersiveengineering.Manual.removeEntry(String name);

 

To remove a specific page

mods.immersiveengineering.Manual.removePage(String name, int pageNum);

 

To add a page

mods.immersiveengineering.Manual.addTextPage(String name, String text, @Optional String category, @Optional int pageNum);

 

An example of how to add pages of text

game.setLocalization("ie.manual.category.gregtech.name", "Greg Tech");
game.setLocalization("ie.manual.entry.ochem.name", "Organic Chemistry");
game.setLocalization("ie.manual.entry.ochem.subtext", "");
game.setLocalization("ie.manual.entry.ochem0", "this is the first page");
game.setLocalization("ie.manual.entry.ochem1", "this is the second page");
game.setLocalization("ie.manual.entry.ochem2", "this is the third page");
mods.immersiveengineering.Manual.addTextPage("ochem", "ochem2", "gregtech"); // create a new category (gregtech) and entry (ochem)
mods.immersiveengineering.Manual.addTextPage("ochem", "ochem0"); // default insert as first page
mods.immersiveengineering.Manual.addTextPage("ochem", "ochem1", 1); // insert at page index 1

 

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