GrowHealth
作者:rebot | 分类:模组
Minecraft 版本: 26.1-snapshot-1 26.1-snapshot-2 26.1-snapshot-3 26.1-snapshot-4 26.1-snapshot-5 26.1-snapshot-6 26.1-snapshot-7 26.1-snapshot-8 26.1-snapshot-9 26.1-snapshot-10 26.1-snapshot-11 26.1-pre-1 26.1-pre-2 26.1-pre-3 26.1-rc-1 26.1-rc-2 26.1-rc-3 26.1 26.1.1-rc-1 26.1.1 26.1.2-rc-1 26.1.2
平台: fabric
标签: game-mechanics management
GrowHealth
A dynamic health scaling mod/plugin, supporting both Paper and Fabric.
Features
- Hardcore Start: Every player begins their journey with configurable starting hearts (Default: 1 Heart).
- Progressive Growth: Earn extra hearts for every level interval gained (Default: +1 Heart every 5 levels).
- Infinite Scaling: There is no hard limit to how many hearts you can obtain.
- Decimal Support: Configure health with half-heart precision (e.g., start with 0.5 hearts).
- Multi-Platform: Native support for Paper (Bukkit) servers and Fabric modded environments.
Installation
Paper / Spigot
- Download
GrowHealth-1.0.0-Paper.jar. - Place the JAR in your server's
plugins/directory. - Restart your server.
Fabric
- Download
GrowHealth-1.0.0-Fabric.jar. - Ensure you have the Fabric Loader and Fabric API installed.
- Place the JAR in your
mods/directory. - Restart your Minecraft client or server.
Configuration
Paper (plugins/GrowHealth/config.yml)
starting-hearts: 1.0
levels-per-interval: 5
hearts-per-interval: 1.0
Fabric (config/growhealth.properties)
starting-hearts=1.0
levels-per-interval=5
hearts-per-interval=1.0
- starting-hearts: Initial health (2.0 = 1 full heart).
- levels-per-interval: Number of levels required for a health boost.
- hearts-per-interval: Amount of health gained at each interval.
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