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Health-Sync - 墨喵 Minecraft 资源
Health-Sync 图标

Health-Sync

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 0.3
本资源为搬运资源,原资源地址: https://modrinth.com/mod/health-sync
资源信息

Minecraft 版本: 1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.8.9 1.9 1.9.1 1.9.2 1.9.3 1.9.4 1.10 1.10.1 1.10.2 1.11 1.11.1 1.11.2 1.12 1.12.1 1.12.2 1.13 1.13.1 1.13.2 1.14 1.14.1 1.14.2 1.14.3 1.14.4 1.15 1.15.1 1.15.2 1.16 1.16.1 1.16.2 1.16.3 1.16.4 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: bukkit paper spigot

标签: management optimization technology

资源介绍

HealthSync

Version Minecraft

🆕 Version 0.3 - World Sync Control

  • Added World Restriction System: Control which worlds health-sync is active in.
  • Added Sync Modes: Choose between PAUSE and KICK when players enter restricted worlds.
  • Added Anti-Heal Logic: Automatically forces player stats to match the group upon returning from a safe world.
  • Bug Fixes: Improved listener reliability across multiple world environments.

HealthSync is a comprehensive Minecraft plugin that transforms cooperative gameplay by allowing players to link their vital stats—Health, Hunger, and Effects—into a unified "Group" system. Damage taken by one is shared by all. If one eats, everyone is fed. Survival becomes a true team effort.

✨ Key Features

🔗 Dynamic Group Linking

  • Squad-Based System: Players form groups with an Owner and Members.
  • Invitation Logic: No more force-linking. Send invites via /linkhealth <player> which expire automatically after 60 seconds if ignored.
  • Group Management: Use the interactive GUI (/healthsync) to manage members, kick players, or leave groups.

🧠 Smart Synchronization

  • Shared Health: All damage is synchronized instantly. If a member takes damage, everyone feels it.
  • Shared Hunger & Saturation: Keep your squad fed! Food eaten by one player contributes to the hunger bars of all linked members.
  • Effect Sharing: Potions, Golden Apples, and negative effects are shared across the link.
  • Expanded Command Suite: The /linkhealth command has been overhauled with new subcommands:
    • /linkhealth create [name]: Create a new group (optional name).
    • /linkhealth invite <player>: Send an invitation to a player.
    • /linkhealth accept: Accept a pending invitation.
    • /linkhealth deny: Deny a pending invitation.
    • /linkhealth leave: Leave your current group.
    • /linkhealth delete: Disband your group (Owner only).
  • Experience Sync: (Optional) Share XP levels and progress for shared enchanting sessions.

🌍 World Restriction Sync

  • Per-World Control: Use enabled-worlds and disabled-worlds to white/blacklist sync areas.
  • PAUSE Mode: Syncing is frozen for players in safe worlds. Upon returning to a survival world, their stats "snap" back to match the group immediately.
  • KICK Mode: Players are automatically removed from their group if they enter a restricted world.
  • Anti-Heal Protection: Prevents players from healing in safe worlds and bringing that health back into the group link.

⚖️ Anti-Exploit "Smart Respawn"

  • No Free Heals: Mechanics prevent the "Death/Respawn Loop" exploit.
    • If a linked player dies and respawns, they do not come back with full health if their team is injured.
    • They respawn with the exact health and hunger of their surviving teammates, ensuring the pressure of the fight is maintained.
    • Standard respawn logic applies only if the entire team wipes.

🛡️ Robust & Stable

  • Recursion Protection: Advanced guarding prevents infinite damage loops or server crashes from rapid sync events.
  • Disconnect Handling:
    • If a group owner disconnects, ownership is automatically transferred to the next active member.
    • If a group becomes empty, it automatically disbands to save resources.

🛠️ Installation

  1. Download the HealthSync.jar file.
  2. Place it in your server's plugins folder.
  3. Restart your server.
  4. Configure config.yml to your liking (optional).

⚙️ Configuration

The config.yml allows deep customization of the sync mechanics:

settings:
  # Enable or disable hunger synchronization
  link-hunger: true

  # Maximum players allowed in a single group
  max-linked-players: 5

  # Enable GUI for management
  gui:
    enabled: true
    update-interval: 20

effect-sync:
  # Enable sharing of potion effects
  enabled: true

# NEW: World Restriction Settings
worlds:
  # PAUSE - Freeze sync but stay in group. KICK - Remove from group on world change.
  restriction-mode: "PAUSE"
  enabled-worlds:
    - world
    - world_nether
    - world_the_end
  disabled-worlds:
    - spawn_world

🎮 Commands & Permissions

Player Commands

Command Alias Description Permission
/healthsync /hs Opens the Link Management GUI. healthsync.gui
/linkhealth <player> Send a group invite to a player. healthsync.link
/unlinkhealth [player] Unlink yourself or kick a member (if owner). healthsync.unlink
/listlinked View your current group members and stats. healthsync.list

Admin Commands

Command Description Permission
/healthsync reload Reloads the configuration file. healthsync.admin.reload
/clearlinks Forcefully dissolves ALL groups on the server. healthsync.admin.clear

Permissions Nodes

  • healthsync.* - Grant all permissions (Default: OP)
  • healthsync.admin.bypass - Prevents the player from being invited or linked.

🎮 Enhance Your Experience

Want to take the challenge to the next level? Pair Health-Sync with InventorySync!

  • 🎒 Sync Inventory: Share items, tools, and resources instantly in real-time.
  • 🛡️ Sync Armor: Equip one, equip all! Armor updates for everyone.
  • ✨ Sync XP: Level up together and share the experience progress.

Combining both plugins creates the ultimate cooperative survival challenge!

🤝 Support

Found a bug or have a suggestion? Join our support community Discord Server.

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