BACAPtimized
作者:rebot | 分类:整合包
Minecraft 版本: 26.2
平台: fabric
标签: lightweight optimization
Community modpack created to be played with BlazeandCaves - datapack that makes total advancement count go over 1200+\
Modpack is designed to fit for most of the players while keeping all the looks and mechanics vanilla, so it doesn't matter if you play bac casually / plan to fully beat it / playing it's addons\
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Press Follow to not miss up modpack updates ❤️
Features:
Performance
Well-researched optimization with specific setting tweaks for bac worlds\
Not only mods but config files are also present to minimize resource usage and maximize fps\
100% of vanilla mechanics are kept\
Singleplayer versions are mostly based on: Wing optimization, server versions: Wing server
Better advancement screen mods

? Detailed lists with description of every mod:
? Singleplayer (instance) Singleplayer (instance): default version of the modpack designed to fit for most of the players - [Advancements Reloaded](https://modrinth.com/mod/advancements-reloaded) - enlarges advancement screen and shows incompleted criteria for any advancement - [Architectury](https://modrinth.com/mod/architectury-api) (1.21.8-1.21.11 v1.9) - library for better statistics screen mod - [Async Particles](https://modrinth.com/mod/asyncparticles) - optimizes particle rendering - [Auto Clicker](https://modrinth.com/mod/auto-clicker_) - can be used for afk at farms that require attacking / fast jump statistics farming (don't forget your regeneration beacons for long afk sessions). [Old one](https://modrinth.com/mod/auto-clicker) - [Better Block Entities](https://github.com/ceeden/betterblockentities) (1.21.8+ only) - optimizes rendering of block entities (chests, shulker boxes, beds, etc) and makes them visible regardless of distance from the player - [Better Statistics Screen](https://modrinth.com/mod/better-stats) - adds search bar to statistics screen and makes it more clean - [C2me](https://modrinth.com/mod/c2me-fabric) - optimizes server side of chunk loading and generating - [Chunky](https://modrinth.com/plugin/chunky) - allows you to pregenerate chunks with /chunky command - [Cloth Config](https://modrinth.com/mod/cloth-config) - library for advancements reloaded, gamma utils, more culling - [Consistent Advancements](https://github.com/p1k0chu/consistent-advancements) - applies alphabetical sorting for advancements, so they don't shift up or down every relog - [Don't Hide My Items](https://modrinth.com/mod/dont-hide-my-items) - adds bundle tooltip that always shows all items and their amount - [Dynamic FPS](https://modrinth.com/mod/dynamic-fps) - lowers cpu and gpu usage when the game is running in the background. Note that it also lowers the sound volume, you should configure that if its important to you - [Enhanced Block Entities](https://modrinth.com/mod/ebe) (1.21.4 only) - optimizes rendering of chests, shulker boxes, beds, decorated pots, signs - [Entity Culling](https://modrinth.com/mod/entityculling) - culls entities that are not visible. This doesn't affect entity count in your F3, but culled entities don't show on the pie chart (modpack's config contains list of entities that shouldn't be affected by culling to be always visible at pie: Wandering trader, Trader llama, Skeleton horse, Llama, Panda, Wolf, Fox, Mooshroom, Chicken, Zombie Nautilus, Ender pearl, Arrow, Armor stand, Lightning bolt, Player, Ender dragon) - [Fabric API](https://modrinth.com/mod/fabric-api) - main fabric library, used by many mods - [Fabric Language Kotlin](https://modrinth.com/mod/fabric-language-kotlin) - library for Auto Clicker and Bac Tracker mods - [Fast Noise](https://modrinth.com/mod/zfastnoise) (1.21.11+ only) - optimizes world generation - [Ferrite Core](https://modrinth.com/mod/ferrite-core) - lowers server side ram usage - [Gamma Utils](https://modrinth.com/mod/gamma-utils) - lets you overwrite brightness setting for fullbright (bind needed hotkeys in settings) - [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) - optimizes gui and hud rendering - [Lithium](https://modrinth.com/mod/lithium) - optimizes server side game logic - [Modern Fix](https://modrinth.com/mod/modernfix) - lowers client side ram usage - [Mod Menu](https://modrinth.com/mod/modmenu) - allows you to see and configure installed mods - [More Culling](https://modrinth.com/mod/moreculling) - optimizes block states and leaves rendering - [Nvidium](https://github.com/drouarb/nvidium) - optimizes terrain rendering. Works only with nvidia gpus 16 series or newer, does nothing with amd gpus - [Reese's Sodium Options](https://modrinth.com/mod/reeses-sodium-options) - adds search bar to sodium settings and makes them appear on the left instead of top - [Show All Advancements](https://github.com/p1k0chu/show-all-advancements) - makes it possible to look through all advancement trees without completing first ones. Works only if installed on server side, hidden advancements are still hidden - [Shulker Box Tooltip](https://modrinth.com/mod/shulkerboxtooltip) - lets you view all contents of any shulker box with pressing shift while hovering it - [Sodium](https://modrinth.com/mod/sodium) - optimizes rendering of everything. While using e-ray don't forget to turn off "Use Fog Occlusion" and "Use Entity Culling" (not included in the modpack's configs because it would reset your own already configured sodium stuff) - [TCD Commons](https://modrinth.com/mod/tcdcommons) - library for better statistics screen mod Optional mods: **see in 4th installation step** ? Speedrunning Speedrunning version: allows you to reset worlds with automatically installed bac. Contains only 100% vanilla parity mods (no Entity Culling that affects your pie chart a little, no BBE that make block entities render from any distance, etc)\ Speedrunning mods are taken from https://mods.tildejustin.dev\ All the versions are stable: marked as beta only for difference in the list - [Advanced Advancement Save](https://modrinth.com/mod/advancedadvancementsave) - saves your advancements more frequently than on every pause. Mainly needed in speedruns for bac tracker to update faster - [Advancements Reloaded](https://modrinth.com/mod/advancements-reloaded) - enlarges advancement screen and shows incompleted criteria for any advancement - [Advancement Screenshot](https://modrinth.com/mod/advancement-screenshot) - takes screenshot every time you get an advancement - [Atum](https://github.com/VoidXWalker/Atum) - allows fast random seeds resetting - [Auto Clicker](https://modrinth.com/mod/auto-clicker_) - can be used for afk at farms that require attacking / fast jump statistics farming (don't forget your regeneration beacons for long afk sessions). [Old one](https://modrinth.com/mod/auto-clicker) - [Bobby](https://modrinth.com/mod/bobby) - [C2me](https://modrinth.com/mod/c2me-fabric) - optimizes server side of chunk loading and generating - [Chunky](https://modrinth.com/plugin/chunky) - allows you to pregenerate chunks with /chunky command - [Cloth Config](https://modrinth.com/mod/cloth-config) - library for advancements reloaded - [Collective](https://modrinth.com/mod/collective) - library that adv screenshot mod needs - [Consistent Advancements](https://github.com/p1k0chu/consistent-advancements) - applies alphabetical sorting for advancements, so they don't shift up or down every relog - [Dynamic FPS](https://modrinth.com/mod/dynamic-fps) - lowers cpu and gpu usage when the game is running in the background - [Fabric API](https://modrinth.com/mod/fabric-api) - main fabric library, used by many mods - [Fabric Language Kotlin](https://modrinth.com/mod/fabric-language-kotlin) - library for Auto Clicker and Bac Tracker mods - [Fast Noise](https://modrinth.com/mod/zfastnoise) (1.21.11+ only) - optimizes world generation - [Fast Reset](https://github.com/contariaa/FastReset) - makes resetting with atum faster by not saving the worlds - [Ferrite Core](https://modrinth.com/mod/ferrite-core) - lowers server side ram usage - [ImmediatelyFast](https://modrinth.com/mod/immediatelyfast) - optimizes gui and hud rendering - [Lithium](https://modrinth.com/mod/lithium) - optimizes server side game logic - [Modern Fix](https://modrinth.com/mod/modernfix) - lowers client side ram usage - [Mod Menu](https://modrinth.com/mod/modmenu) - allows you to see and configure installed mods - [Nvidium](https://github.com/drouarb/nvidium) - optimizes terrain rendering. Works only with nvidia gpus 16 series or newer, does nothing with amd gpus - [Planifolia](https://github.com/tildejustin/planifolia) - sets brightness setting limit to 500% instead of 100% - [Show All Advancements](https://github.com/p1k0chu/show-all-advancements) - makes it possible to look through all advancement trees without completing first ones. Works only if installed on server side, hidden advancements are still hidden - [Simple Resource Loader](https://modrinth.com/mod/simple-resource-loader) - grabs datapack zips from .minecraft/resources/datapack/required/ and adds them to every singleplayer world you join ___(needed for resetting, resources folder with datapack is included in this modpack too, you just need to copy it over)___ - [Sodium](https://modrinth.com/mod/sodium) - optimizes rendering of everything. For F3 counter to be correct turn off both "Use Entity Culling" and "Use Fog Occlusion" (not included in the modpack configs because it would reset your own already configured sodium settings) - [Speedrun IGT](https://modrinth.com/mod/speedrunigt) - tracks and displays your in game and rta times in a configurable way. Doesn't work on servers Optional mods folder: - [Advancement Info](https://github.com/wafarm/AdvancementInfo) - original mod for showing incompleted advancement criteria, provided as alternative to advancements reloaded mod - [BAC Tracker](https://modrinth.com/mod/bacap-tracker) - See more [here](https://modrinth.com/mod/bacap-tracker). Other links: [mod port to 1.21.10](https://github.com/p1k0chu/bac-tracker-mod/actions/runs/18685467078), [original tracker](https://github.com/TheTalkingMime/bac-tracker) ? Server Server version: for server owners (put all stuff in server "mods" and "config" folders). Players that join don't need for those mods to be installed. Also if you are hosting a bac world on your own pc you might install those mods along with singleplayer/speedrunning version for even better server side performance\ All the versions are stable: marked as alpha only for difference in the list - [Alternate Current](https://modrinth.com/mod/alternate-current) - optimizes redstone dust up to 30 times. The only known issue: [breaks specific tnt duper design](https://github.com/SpaceWalkerRS/alternate-current/issues/23) - [C2me](https://modrinth.com/mod/c2me-fabric) - optimizes server side of chunk loading and generating - [Chunky](https://modrinth.com/plugin/chunky) - allows you to pregenerate chunks with /chunky command - [Consistent Advancements](https://github.com/p1k0chu/consistent-advancements) - applies alphabetical sorting for advancements, so they don't shift up or down every relog - [Fabric API](https://modrinth.com/mod/fabric-api) - main fabric library, used by many mods - [Fabric Carpet](https://github.com/gnembon/fabric-carpet) - adds /profile command for easy tracking what makes the most lag (only operators can use it by default). Also automatically adds tps/mspt bar in tab list for every player (changeable in config) - [Fast Noise](https://modrinth.com/mod/zfastnoise) (1.21.11+ only) - optimizes world generation - [Ferrite Core](https://modrinth.com/mod/ferrite-core) - lowers server side ram usage - [Lithium](https://modrinth.com/mod/lithium) - optimizes server side game logic - [Scalable Lux](https://modrinth.com/mod/scalablelux) - optimizes performance of light updates - [Show All Advancements](https://github.com/p1k0chu/show-all-advancements) - makes it possible to look through all advancement trees without completing first ones. Works only if installed on server side, hidden advancements are still hidden - [Spark](https://modrinth.com/mod/spark) - advanced performance profiler to identify the cause of performance issues - [TT 20](https://modrinth.com/mod/tt20) - makes some events faster while server tps is below 20 to make lags not that noticable. Known issue: [shield/spear behaviors are inconsistent](https://github.com/snackbag/TT20/issues/42) - [Very Many Players](https://modrinth.com/mod/vmp-fabric) - improves server performance at high playercounts Optional mods folder: - [Advanced Advancement Save](https://modrinth.com/mod/advancedadvancementsave) - saves all players advancements more frequently than every 5 minutes. Mainly needed for bac tracker to update faster - [BAC Tracker](https://modrinth.com/mod/bacap-tracker) - See more [here](https://modrinth.com/mod/bacap-tracker). Other links: [mod port to 1.21.10](https://github.com/p1k0chu/bac-tracker-mod/actions/runs/18685467078), [original tracker](https://github.com/TheTalkingMime/bac-tracker) - _[Fabric Language Kotlin](https://modrinth.com/mod/fabric-language-kotlin)_ - library for Bac Tracker mod? Installation
Basic instruction that is compatible with any launcher (+even if you have your own mods installed already):
- For official launcher: install fabric loader (it should be selectable as separate version)\
For MultiMC/Prism: set your loader to Fabric in instance settings if it's currently on vanilla - Convert downloaded modpack from .mrpack to .zip using the converter
- From zip copy "mods" and "config" folders and paste them in ".minecraft" folder. Press overwrite files if needed (your already installed mods and configs will still stay)
?️ Java optimization (recommended)
- Allocate enough memory to avoid most of stutter lag spikes. Amount depends on how many free ram you do have but usually you should allocate half of a total (but not more than 8gb).\
e.g. if your pc has 16gb of total ram:\
Official launcher: add-Xms8G -Xmx8Gto your java flags in version settings\
MultiMC/Prism: set minimal and maximum amount of ram to 8000 MiB in instance settings\
You can find current amount of allocated ram in F3 menu - Use Adoptium Eclipse Temurin JDK 25 (Adoptium specifically - most stable, 25 overall - most optimized java)
- For mid+ PCs: add
-XX:+UseZGCin java flags. It eliminates stutters in singleplayer on high render distances. Requires more ram and cpu resources so you need mid (such as Ryzen 5500) or above cpu with 8-16gb of allocated ram (with this flag you can safely allocate more than 8gb but you won't need more than 16 for solo bac).\
Also add-XX:+ZGenerationalif your java version is still 21 for some reason\
Requires confirmation: adding flag below might lead to unreproducible java crashes after playing for ~3h:\
Add-XX:+UseCompactObjectHeadersto java flags: it lowers ram usage and boosts performance (needs java 25)
- Java 25, -XX:+UseZGC, -XX:+UseCompactObjectHeaders are enabled by default in 26.1+\
(along with -XX:+AlwaysPreTouch -XX:+UseStringDeduplication)\
Sources:\
https://unascribed.com/garden/jvm-args \
https://github.com/Polytetrafluoroethylene-PTFE/MC-Optimization-Guide/blob/main/java-n-stuff/java-things.md \
\
Articles for server flags:\
https://github.com/mucookul/Minecraft-Java-Flags (deleted)\
https://github.com/MeowIce/meowice-flags
- Last change to description: 26.06.2026
- i know "Features" section need better description
- For any modpack questions you can direct message me on Discord: my username is the same as on modrinth - Zintux
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