SSRE Shader
作者:rebot | 分类:光影包
Minecraft 版本: 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2
平台: iris
标签: atmosphere potato semi-realistic

Scripty Shader: Re-coded Edition (SSRE)
Balanced performance and visuals for low-end devices.
? Key Features
Terrains
- Half Lambert & Dot Shading [T] [D]
- Cloud Shadows [T] [H]
- Procedural Stars [T] [L] (currently unavailble) - Enchanced water with sun specular [L]
- Selectable water type [C] [D]
- Selectable fog type [C] [D]
Post Processings
- Grain [T] [L]
- Dithering [T] [L]
- Bloom (5 taps cross blur) [T] [H]
- Sun glow with 0 performance impact [T] [L]
[T] Toggleble in shaderpack setting.
[C] Choosable/Selectable in shaderpack setting.
[L] Low impact.
[M] Medium impact.
[H] High impact.
[D] Depend on your ajustments.
? Performance-to-Visual Balance
SSRE is optimized by:
- Using cheap functions, logic & calculation: Avoids harmful calculation techniques like heavy if-statements, complex loops, and high-sample composites.
- FPS: Experience smooth gameplay without sacrificing the shaders signature vibrant color cycles.
?️ Hardware Compatibility
You can confidently run this shader across a wide variety of hardware with following requirements:
| Platforms | GL version | A Must |
|---|---|---|
| Android | GLES 3.2+ | 1.1+ Vulkan |
| PC | OpenGl 2.1+ | AMD graphics cards and up (Low end - High end) |
Tested devices list
-
Samsung a06 (work) MediaTek Helio G85
-
Samsung A10 (failed to run) Exynos 7884
-
PC (Window) (work) Intel Core i5 10400
Example comparison for androids. (Based on tested devices)
| Feature | Samsung Galaxy A10 (2019) | Samsung Galaxy A06 (2024) | Status |
|---|---|---|---|
| GPU | Mali-G71 MP2 | Mali-G52 MC2 | A10 Incompatible / A06 Compatible |
| Architecture | Bifrost (1st Gen) | Bifrost (2nd Gen) | A10 Incompatible / A06 Compatible |
| Vulkan Version | Vulkan 1.0 / 1.1 | Vulkan 1.1+ | A10 Incompatible / A06 Compatible |
| Android OS | Android 9 (Upgradable to 11) | Android 14 | A10 Incompatible / A06 Compatible |
☕ Platforms Compatibility
Current compatibility status.
| Platforms | Driver | Status |
| :--- | :--- | :--- |
| Every Pc | Any | ✓ Full Support |
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Zink | ✓ Full Support |
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Virgl | ✓ Stable|
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | MobileGlues | ✓ WIP/Testing RC0.1 |
?Future plans
- Distant Horizon support
- Improvement on water (in progress)
- Improve the look, feels and atmosphere of shader. (Always will)
- Dimensions shader.
- Biome specific atmosphere.
? Project Status
[I] In progress
[R] Ready but did not release yet
[B] Im on the break
[D] Done (Released)
[I] Finally back on track
Spoiler Notes - More customizable Progress - 30/Sat/May/2026 - Added new settings (atmos) - Sky changed - Maybe moon will be back Progress - 3/Wed/June/2026 - Decided to restart my progress on this shader to version 0.1 due to performance issues. - More functions = more performance overload. Progress - 21/Sun/June/2026  - Atmosphere improvements? Author's Note
For optifine: Is currently untested. (and appear to be very broken on old versions of minecraft).
It is best to use mc versions with official support of Iris & Sodium for best compatibility and stability.
Shader is still in alpha stage. Bugs can be reported via SSRE Telegram
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