SimpleItemGenerator 图标

SimpleItemGenerator

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.11.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/simpleitemgenerator
资源信息

Minecraft 版本: 1.16 1.16.1 1.16.2 1.16.3 1.16.4 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2

平台: paper purpur

标签: equipment game-mechanics utility

资源介绍

Description

SimpleItemGenerator(SIG) is an open-source plugin with easy config, but powerful features.

Wiki

More information about the plugin you can find here.

Important

Simple item generator is still in its early stages, it means that any feedback would be appreciated.

Also if you are unsatisfied with the plugin. Please tell me what were you expecting from the plugin or how I could adjust it.

If you are encountering issues with the latest version, please let me know about it here, instead of downloading the older versions of the plugin!

Plugin overview

Commands and permissions

To be able to see /simpleitemgenerator command, you need to have the permission simpleitemgenerator.commands.general

/simpleitemgenerator reload - reloads the plugin. Requires simpleitemgenerator.commands.reload permission

/simpleitemgenerator give <item> [player] [amount] - item is your key of the item that you configured earlier, player and amount are optional. Requires simpleitemgenerator.commands.give permission

/simpleitemgenerator set_slot <item> <slot> [player] [amount] - sets the custom item to a specific slot. Player and amount are optional
Requires simpleitemgenerator.commands.set_slot permission

Features

DeluxeMenus support

Since DeluxeMenus 1.14.1 you can use SimpleItemGenerator in DM menu configurations. Check wiki. Example:

DeluxeMenus config ```yaml open_command: basicsmenu size: 9 menu_title: 'Basics Menu' items: 'teststone': material: STONE slot: 0 display_name: "&aThis is a special stone" lore: - "&aTest1" - "&cTest2" - "&eTest3" 'sig-item': material: simpleitemgenerator-item0 slot: 1 lore_append_mode: BOTTOM # Appends lore to the end of original item's lore. Optional lore: - "&aTest4" ``` SimpleItemGenerator's config ```yaml items: item0: item: material: IRON_INGOT name: 'I am a SIG item' lore: - 'Sig lore' ```

MiniMessage support

1.20.1 item text

Configuration of the item MC: 1.20.1 ```yaml items: loreitem0: item: material: BLAZE_ROD name: Your custom item lore: - Your imagination is your limitation - 'when you are using minimessage' ```

PlaceholderAPI auto-update

PAPI auto update

Configuration of the item MC: 1.20.1 ```yaml items: loreitem2: item: material: BLAZE_ROD name: 'SIG has PAPI auto-update' lore: - 'For instance:' - "Played time:%player_seconds_lived% seconds" - "Player`s name: %player_name%" - "Server time: %server_time_HH:mm:ss%" ```

Many interaction options and placeholders

interaction showcase

Configuration of the item MC: 1.20.1 ```yaml items: interactable-item: item: material: BLAZE_ROD name: Custom item usage: - predicate: at: air button: left commands: '[console] tellraw %player% %minimessage_You clicked at AIR with LEFT button%' - predicate: at: air button: right commands: '[console] tellraw %player% %minimessage_You clicked at AIR with RIGHT button%' - predicate: at: air button: drop commands: '[console] tellraw %player% %minimessage_You clicked at AIR with DROP button%' - predicate: at: block button: left commands: - '[console] tellraw %player% %minimessage_You clicked at BLOCK with LEFT button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: block button: right commands: - '[console] tellraw %player% %minimessage_You clicked at BLOCK with RIGHT button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: block button: drop commands: - '[console] tellraw %player% %minimessage_You clicked at BLOCK with DROP button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: entity button: left commands: - '[console] tellraw %player% %minimessage_You clicked at ENTITY with LEFT button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: entity button: right commands: - '[console] tellraw %player% %minimessage_You clicked at ENTITY with RIGHT button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: entity button: drop commands: - '[console] tellraw %player% %minimessage_You clicked at ENTITY with DROP button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: player button: left commands: - '[console] tellraw %player% %minimessage_You clicked at PLAYER with LEFT button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: player button: right commands: - '[console] tellraw %player% %minimessage_You clicked at PLAYER with RIGHT button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: player button: drop commands: - '[console] tellraw %player% %minimessage_You clicked at PLAYER with DROP button%' - '[console] tellraw %player% %minimessage_The target`s position is %target_x% %target_y% %target_z%%' - predicate: at: player commands: - '[console] tellraw %player% %minimessage_The player`s name is %player_target%%' ```

Can be used anywhere

usage showcase

Configuration of the items MC: 1.20.1 ```yaml items: helmet: item: material: GOLDEN_HELMET name: 'SIG is general purpose' lore: - 'It means that you can use it' - 'not only for hub items,' - 'but also for minigames, survival' - 'or even MCMMORPG!' enchantments: minecraft:protection: 2 unbreakable: true attributes: - operation: ADD_VALUE name: health attribute: MAX_HEALTH amount: 5 slot: HEAD - operation: ADD_VALUE name: armor attribute: ARMOR amount: 2 slot: HEAD usage: cancel: false chestplate: item: material: DIAMOND_CHESTPLATE name: 'Set up your items' lore: - 'You can make items unbreakable,' - 'with enchantments or attributes.' enchantments: minecraft:protection: 10 minecraft:fire_protection: 5 unbreakable: true attributes: - operation: ADD_VALUE name: toughness attribute: ARMOR_TOUGHNESS amount: 40 slot: CHEST - operation: ADD_VALUE name: armor attribute: ARMOR amount: 70 slot: CHEST usage: cancel: false leggings: item: material: IRON_LEGGINGS name: 'Hide unwanted lore components' lore: - "Usually, you don't want players to see" - "enchantments, attributes or unbreakability." - "For that purpose you can use item flags!" - "" - "By the way, this item is glowing." unbreakable: true enchantments: minecraft:fortune: 1 item-flags: - HIDE_UNBREAKABLE - HIDE_ENCHANTS - HIDE_ATTRIBUTES usage: cancel: false sword: item: material: NETHERITE_SWORD cmd: 1 name: 'Use textures' lore: - 'Apply custom model data' - 'to your custom items.' - 'So you would be able' - 'to use texture packs.' - '' - 'Disclaimer! Texture pack' - 'auto-generation is not' - 'yet supported.' unbreakable: true item-flags: - HIDE_UNBREAKABLE - HIDE_ENCHANTS - HIDE_ATTRIBUTES usage: cancel: false ``` Textures can be found [here](https://www.planetminecraft.com/texture-pack/super-items-resource-pack/)

Supports

  • WorldGuard(7.x.x)
  • Nexo
  • Oraxen
  • ItemsAdder
  • HeadDatabase
  • PlaceholderAPI
  • Custom potions
  • Leathers colors
  • Custom NBT
  • And more!

Feedback

If you have any issues with the plugin, feel free to open an issue on the plugin`s github. Also you can reach me out through other ways listed in github's readme.

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