ZenXArch's Skyblock 图标

ZenXArch's Skyblock

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.8+1.21.11
本资源为搬运资源,原资源地址: https://modrinth.com/mod/zenxarchs-skyblock
资源信息

Minecraft 版本: 1.21.11

平台: fabric quilt

标签: game-mechanics worldgen

资源介绍

This is very minimal expansion of the nothing skyblock challenge.

The mod tries to make minimal changes to vanilla minecraft while also providing the player with a world where every single block is placed by/generated by the player.

Available on codeberg Available on modrinth Support me on Ko-Fi

Worldgen Features

  • Completely void worldgen. You still get biomes and structures.
  • Stronghold portal rooms don't spawn. You get a starting portal.
  • Ender dragon doesn't spawn by default, neither the exit portal. You have to respawn the dragon yourself.
  • Beware hardcore players would be trapped if they go through the portal.
  • Chunk regen exploits won't work.

Datapack features

  • The "zenxarch:skyblock" chunk generator has the same codec as noise chunk generator with optional "spawnHeight" for spawn platform.
  • The spawn platform spawns at y=0 (defined in world preset) and is defined by a single file 'data/zenxarch/structure/spawn_platform.nbt'
  • The "zenxarch:flatblock" chunk generator has the same codec as noise chunk generator with list of "layers" with blocks and height for flatblock layers. Example flatblock entry
    {
      "type": "zenxarch:flatblock",
      "biome_source": {
        "type": "minecraft:multi_noise",
        "preset": "minecraft:overworld"
      },
      "layers": [
        {
          "block": "minecraft:bedrock",
          "height": 1
        },
        {
          "block": "minecraft:dirt",
          "height": 2
        },
        {
          "block": "minecraft:grass_block",
          "height": 1
        }
      ],
      "settings": "minecraft:overworld"
    }

Extra Features

  • Fixes wandering traders not being able to spawn on snow layers
  • Following are all enabled by default and controlled by gamerules
  • Magma blocks (just like mud) drip lava
  • Magma drips lava first, then converts to netherrack
  • Falling dripstone crushes stone into sand
  • Pigs spawn on mud
  • Adds gamerules to control wandering trader spawn rates.

How to start a new world

Just select the Skyblock world preset in create world menu

OR select the Flatblock world preset and customize it

(currently reuses superflat customization screen)

How to progress - Bridge 24 blocks with the dirt - Kill skeletons - Bonemeal nylium - expand/go down - kill zombies for iron - Get water with cauldrons/rain - Sell items to wandering trader - Get oak sapling from wandering trader - Kill drowned for copper - Breed lots of pigs - Get them hit by lightning - Kill em for gold - With apple from oak tree, make golden apple - Heal zombie villager with golden apple and weakness potion thrown by witch - Get diamond pickaxe from villager - Build large platform just below height limit (maxY - 3) - Wait for end stone shower (Happens every 100_000-150_000 ticks) - Make end portal using end bricks frame and light it using thunder - Go to end and farm obsidian - Go to nether - enjoy the game Getting lava (requires lava gamerule turned on) - Go to nether and kill magma cubes or slimes+blazes for magma cream - Get dripstone from wandering trader - Get lava with cauldrons and magma blocks - Enjoy cobblestone generator How to get obsidian back from the end w/o keep Inventory Ender pearls. Throw one in the sky and quick grab stuff in the end into your inventory. How to spawn dragon in the end Watch Kenedian's video https://www.youtube.com/watch?v=bxX76HMgx98 for most details. Basically place end crystals where the end fountain is supposed to be. For getting the end fountain's position go to a vanilla world with same seed as your skyblock/flatblock world. Now place end crystals in same coordinates as that vanilla world. The end fountain spawns at coordinates x: 0 z: 0 and somewhere around y:64. You can guess the position being at most a few blocks up or down from there.

Socials

Chat with us on discord Chat with me on mastodon Chat with us on Gitter

Future plans

  • [X] Probably add a superflat world preset with all biomes/structures.
  • [X] Add a farming method for sand.
  • [X] Add netherrack/nylium to nether portal extension blocks.
  • Add other renewable.
  • [X] Add option to use the bonus chest feature to get a bonus chest.
  • Bonus chest spawn with different skyblock loot depending on game difficulty
  • [X] Different starting islands using datapacks

Credits

  • FrozenLib for dripstone code
  • Carpet sky additions reborn for worldgen code
  • Protosky for worldgen code
  • Kenedian. Their video inspired the idea of getting obsidian from the end. I did copy the empty end and the starting portal block from their video. Also a very good video that lists all the renewable stuff and how to get them in skyblock.
  • JokeyPokey and others for taking skyblock to the extreme + videos,theory and other stuff

Btw there isn't code included from these projects. I just looked at these to figure out stuff like empty worldgen,fix end portal location,dripstone override.

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