Money SMP
作者:rebot | 分类:模组
Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
平台: bukkit paper spigot
标签: economy game-mechanics technology
? MoneySMP ?
The PvP-Driven Economy System for Competitive Survival Servers
SmpEconomy is a lightweight, combat-focused economy plugin designed specifically for PvP survival environments.

No jobs.
No chest shops.
No unnecessary complexity.
Just pure risk vs reward.
? Core features
Your money should reflect your skill.

- Players receive a configurable starting balance on join.
- Killing a player transfers a fixed amount of money from their account to yours.
- Death by mobs, fall damage, lava, etc. does not affect balance.
- No PvP = No economy change.
This creates a high-risk, competitive financial system built entirely around combat performance.
? Economy System
Convert digital currency into physical, tradable money items.

/withdraw <amount>
- Instantly generate a secure banknote item.
- Right-click to redeem.
- Safe player-to-player trading.
- Perfect for wagers, duels, and marketplace trades.
- Fully configurable item name, lore, and design.
This allows real in-game transactions without unsafe balance transfers.
? Advanced Visual Integration
SmpEconomy doesn’t just function well — it looks premium.
- Real-time balance display in Tab list.
- Balance shown above player heads.
- Fully customizable RGB gradient formatting.
- Custom currency symbols.
- Editable messages and layout.
Designed to match modern PvP server aesthetics.
? Enterprise-Level Anti-Exploit Protection
Fair gameplay is enforced automatically.
Built-in protection against:
- Alt account farming (same IP detection)
- Repeated kill farming
- Killing bankrupt players
- Abuse loops and exploit patterns
The system intelligently prevents economy manipulation without affecting legitimate gameplay.
⚙ Full Configuration Control
Everything is editable inside config.yml:

- Starting balance
- Kill reward amount
- Currency symbol
- Gradient colors
- Anti-farm settings
- All messages
EXAMPLE:
# ==========================================
# SMP ECONOMY CONFIGURATION
# ==========================================
# The currency symbol used across the server (e.g., $, ₹, €, £)
currency-symbol: "$"
# The amount of money a player starts with when they first join
starting-balance: 100
# How much money does a player steal when they kill someone?
kill-reward: 20
# The format displayed in the Tab List (Player List)
# Supports MiniMessage (gradients, colors)
# Placeholders: %player%, %balance%, %symbol%
tab-format: "<white>%player% <dark_gray>[<gradient:#FFD700:#FFFACD>%balance%%symbol%</gradient><dark_gray>]"
# The format displayed above the player's head (Name Tag Suffix)
# Placeholders: %balance%, %symbol%
tag-suffix: " <dark_gray>[<gradient:#00FF7F:#00FA9A>%balance%%symbol%</gradient><dark_gray>]"
# The display name of the Bank Note item
banknote-name: "<gradient:gold:yellow><bold>Bank Note</bold></gradient>"
No hard-coded limitations.
? Commands

| Command | Description | Permission |
|---|---|---|
/baltop |
Shows top 3 players by money | None |
/money |
Check your own balance | None |
/withdraw |
Turn your money into a physical note | None |
/smpadmin |
Admin commands | smpeconomy.admin |
⚡PlaceHolders

? Supported Placeholders
| Placeholder | Description | Where It Works |
|---|---|---|
%player% |
Player's username | Tab Format |
%balance% |
Player's current balance | Tab Format, Name Tag |
%symbol% |
Configured currency symbol | Tab Format, Name Tag |
⚙️ MiniMessage Support
The following fields support MiniMessage formatting:
| Config Option | Supports Gradients | Supports Colors | Supports Bold/Style |
|---|---|---|---|
tab-format |
✅ Yes | ✅ Yes | ✅ Yes |
tag-suffix |
✅ Yes | ✅ Yes | ✅ Yes |
banknote-name |
✅ Yes | ✅ Yes | ✅ Yes |
? Economy Settings
| Setting | Description | Default Value |
|---|---|---|
currency-symbol |
Currency symbol used server-wide | $ |
starting-balance |
Money given on first join | 100 |
kill-reward |
Money gained per player kill | 20 |
? Performance Optimized
- Lightweight architecture
- Minimal memory usage
- Designed for competitive PvP servers
- Clean event handling
- No unnecessary background tasks
Built for survival servers that value speed and stability.
Why SmpEconomy?
Because economy should reward skill — not grinding.
If your server is PvP-focused, competitive, and survival-based,
SmpEconomy delivers a clean, fair, and modern financial system.
The configuration is split into multiple files located at plugins/SMPEconomy/:
? Configuration Files
? config.yml ```yaml # ========================================== # SMP ECONOMY CONFIGURATION # ========================================== # The currency symbol used across the server (e.g., $, ₹, €, £) currency-symbol: "$" # The amount of money a player starts with when they first join starting-balance: 100 # How much money does a player steal when they kill someone? kill-reward: 20 # The format displayed in the Tab List (Player List) # Supports MiniMessage (gradients, colors) # Placeholders: %player%, %balance%, %symbol% tab-format: "%player% [%balance%%symbol%]" # The format displayed above the player's head (Name Tag Suffix) # Placeholders: %balance%, %symbol% tag-suffix: " [%balance%%symbol%]" # The display name of the Bank Note item banknote-name: "Bank Note" ```? commands.yml ```yaml # ========================================== # SMP ECONOMY COMMANDS # ========================================== baltop: enabled: true description: "Shows top 3 players by money." permission: "" permission-message: "You do not have permission to use this command." money: enabled: true description: "Check your own balance." permission: "" permission-message: "You do not have permission to use this command." withdraw: enabled: true description: "Turn your money into a physical note." permission: "" permission-message: "You do not have permission to use this command." smpadmin: enabled: true description: "Admin commands." permission: "smpeconomy.admin" permission-message: "You must be an admin to use this command." ```
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