KH Thirst Bar 图标

KH Thirst Bar

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.61
本资源为搬运资源,原资源地址: https://modrinth.com/mod/kh-thirst-bar
资源信息

Minecraft 版本: 1.21.8

平台: bukkit datapack fabric forge liteloader neoforge paper purpur quilt spigot

标签: adventure food game-mechanics

资源介绍

Advanced Thirst & Temperature System

This comprehensive datapack adds realistic thirst and temperature mechanics to Minecraft that you control, creating an immersive survival experience with dynamic environmental effects.

Compatibility

  • This is compatable with vanilla and ALL loaders(Forge, Fabric, etc.)

  • Server side only(People do not need to download anything)

  • Works with Geyser

  • Works on single/multiplayer worlds

  • Uses all vanilla mechanics

    Resource Pack Added! (Optional)

  • Lowers thirst bar closer and right above armor and bubbles

    Must Toggle on/off using commands(By default it will not be enabled)
  • /trigger kht_display_toggle set (1 or 2) (Changes @s)

  • /trigger kht_master_display set (1 or 2) (Changes @a)(kht_dmin tag needed)

  • 1 = Resource Pack

  • 2 = Vanilla

  • /tag add kht_admin (sets admin for thirst pack)

  • If you set it with master_display then it will also save it that way until individuals change it with the kht_display_toggle. So it would require everyone to have the resource pack or toggle it back to default. If you just want it to be for you then just use kht_display_toggle. The setup/installation will be at the bottom of this text document.

    Core Features

    New Items

  • Dirty Water - obtain by filling a glass bottle from any water source.

  • Water is now needed to be boiled from the furnace.

    Thirst System:

  • 20-bar thirst meter that depletes over time

  • Takes 53minutes to deplete

  • Water bottles restore 7 thirst bars

  • Melon slice restores 1 thirst bar

  • Dehydration causes hunger, slowness, mining fatigue, and damage

    Dynamic Temperature System:

  • Real-time temperature gauge with 7 levels (Freezing to Molten)

  • All biomes have realistic temperatures

  • Day/night cycles affect temperature (except Nether, End, Deep Dark)

  • Desert biomes cool significantly at night (-4 temperature)

    New Advanced Features

    Elevation Effects (Difficulty 5 only):

    Elevation 0 - Deep Underground (Y -64 to -1):
  • Temperature effects: -2 degrees from base temperature

  • Stable underground environment, protected from weather

    Elevation 1 - Sea Level (Y 0 to 39):
  • Temperature effects: -1 degree from base temperature

  • Standard coastal and low-altitude areas

    Elevation 2 - Hills & Plateaus (Y 40 to 99):
  • Temperature effects: No change (baseline)

  • Moderate altitude regions

    Elevation 3 - Mountains (Y 100 to 149):
  • Temperature effects: -1 degree from base temperature

  • Higher altitude cooling effects begin

    Elevation 4 - High Peaks (Y 150+):
  • Temperature effects: -2 degrees from base temperature

  • Extreme altitude with significant cooling and faster dehydration

  • The higher you climb, the colder it gets and the faster you dehydrate due to thin air. This system encourages players to consider altitude when building bases and planning expeditions.

    Environmental Interactions:

  • Shade detection blocks sun's heating effects

  • Water contact cools you down

  • Weather affects temperature (rain cools, clear skies heat)

  • Underground or in sheltor gets rid of sun/weather effects
    Food Temperature System:

  • Hot foods (cooked meals, stews) warm you up (5-level scale)

  • Cold foods (melon, milk) cool you down

  • Effects last 5 minutes and stack up to maximum levels

  • Temperature effects reset when timer expires

    Dynamic Weather:

  • Random weather events (rain/thunderstorms)

  • 1% chance every 50 seconds for weather change

  • Weather lasts 6 minutes before clearing

  • Weather affects both temperature and shade

    Difficulty Levels (Default = 5)

  • Level 1 - Easy: No temperature effects, 50% slower thirst loss

  • Level 2 - Casual: No temperature effects, normal thirst rate

  • Level 3 - Normal: Hot temperatures (5-7) affect thirst rate

  • Level 4 - Hard: Light hunger effects from extreme cold (1-2), temperature affects thirst

  • Level 5 - Extreme: Full hunger effects from cold (1-3), elevation system active, all temperature effects

    Biome Temperature Classifications

  • Temperature 7 - MOLTEN (Dark Red): All Nether biomes

  • Temperature 6 - HOT (Red): Desert, Badlands variants

  • Temperature 5 - WARM (Orange): Jungle, Swamp, Savanna variants

  • Temperature 4 - NORMAL (Grey): Plains, Forest, Ocean variants

  • Temperature 3 - CHILLY (Light Blue): Taiga, Cold Ocean variants

  • Temperature 2 - COLD (Blue): Snowy biomes, Mountain peaks

  • Temperature 1 - FREEZING (Dark Blue): Frozen Ocean, End, Deep Dark

    Commands

  • /trigger kht_difficulty set - Change difficulty (OPs only)

  • /trigger thirst_help - Display help information

  • /reload - Reload datapack after installation

    Datapack Installation

  • Download and place in world/datapacks/ folder

  • Unzip the file

  • Run /reload in-game

  • Server-side only - no client mods required

    Resource Pack Installation

  • In your minecraft main menu go to options/resouce packs/open pack folder

  • Drop zip file there and unzip

  • Remove zip folder

  • Go back to options/resouce packs and slide the khthirst bar to selected packs

  • Hit done start game and if needed you can refresh your resource packs using F3+T

  • Make sure you have the khthirstbar.datapack installed (version 1.4 or later)

    Technical Details

  • Real-time shade detection (checks 30 blocks above player)

  • Biome-specific day/night temperature cycles

  • Food effects with visual feedback

  • Elevation system with 5 altitude zones

  • Weather prediction and control system

  • Complete advancement system for food consumption

This datapack transforms Minecraft's survival experience by making environmental awareness crucial for long-term survival.

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