FP's AntiFreecam
作者:rebot | 分类:模组
Minecraft 版本: 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2
平台: bukkit folia paper purpur spigot
标签: game-mechanics management worldgen

Protect underground bases, caves, and hidden structures from players using FreeCam / X-Ray / Block ESP mods. FPAntiFreeCam intercepts outgoing packets and replaces underground blocks with air so FreeCam users see nothing but void below the surface.
🔌 Dependencies
FPAntiFreeCam requires the following plugin to be installed on your server:
- PacketEvents 2.x — Required for packet interception & protocol handling.
✨ Features
- 👁️ Anti-FreeCam / Anti-Xray — hides all underground blocks via packet manipulation.
- 📦 Entity hiding — conceals mobs, item frames, and farms inside protected zones.
- 🔔 Update checker — notifies admins in-game and in console when a new version is available.
- ⚡ Async & optimized — tick-batched chunk refreshes, minimal performance impact.
- 🌍 Universal platform support — Paper, Purpur, Spigot, Bukkit & Folia (multi-threaded region-aware scheduling).
- 📱 Bedrock support — Geyser / Floodgate compatible.
🖥️ Commands
| Command | Description | Permission |
|---|---|---|
/fpac reload |
Reload the config | fpantifreecam.admin |
/fpac stats |
Show live plugin stats | fpantifreecam.admin |
/fpac debug |
Toggle debug logging | fpantifreecam.admin |
/fpac world <add\|remove> <world> |
Add/remove a protected world | fpantifreecam.admin |
/fpac bypass <player> |
Toggle bypass for a player | fpantifreecam.admin |
/fpac help |
Show command help | fpantifreecam.admin |
/fpreload |
Quick config reload shortcut | fpantifreecam.admin |
/fpdebug |
Quick debug toggle shortcut | fpantifreecam.admin |
Aliases: /fpafc, /antifreecam, /fpacreload, /fpacdebug
🔑 Permissions
| Permission | Description | Default |
|---|---|---|
fpantifreecam.admin |
Full access to all commands | OP |
fpantifreecam.reload |
Reload configuration | OP |
fpantifreecam.debug |
Toggle debug mode | OP |
fpantifreecam.world |
Manage protected worlds | OP |
fpantifreecam.bypass |
Exempt from protection (staff/builders) | ❌ |
⚙️ Config
Click to expand config.yml ```yaml # FPAntiFreeCam configuration # Anti-FreeCam protection for Spigot, Paper, Folia (1.19 through 26.1+) # Please do not change this manually. config-version: 4.6 # General settings settings: # Check for updates on startup and notify admins (fpantifreecam.admin permission) on join. update-checker: true # Language file in plugins/FPAntiFreeCam/lang/.yml language: "en" # Print verbose debug info to console. Leave false in production. debug-mode: false # Seconds a player must wait between FreeCam-state refresh triggers. # Prevents spam refreshing when rapidly crossing the surface Y level. refresh-cooldown-seconds: 3 # Protected worlds # Add every world name that should have underground hiding active. # Tip: avoid nether/end worlds, they can cause visual glitches. worlds: list: - "world" # - "survival" # - "resource_world" # FreeCam protection thresholds protection: # Y level at or above which hiding is always armed. # Players standing at or above this Y cannot see blocks below void-y. # Recommended: set to roughly your world's actual surface height. # Example: 64 for a normal overworld, 31 for a flat or custom world. # Note: this replaces the old "surface-y" key. Both are still supported. protection-y: 64.0 # Blocks below protection-y before protection turns off when descending. # Prevents chunk refresh spam when jumping at the surface boundary. hysteresis-y: 2.0 # Every block at or below this Y is replaced with the void block # (replacement.block-type) when protection is active. # Pick the highest Y where your bases or storage actually sit, then add about 5 blocks. # Unsure? Stand on your deepest vault floor in game and use that Y minus 2. # Default 15 works for typical overworld bases dug to Y 11 to 20. void-y: 15 # Optional per world void-y overrides (world name to Y level). # Worlds not listed here use the global void-y above. # per-world-void-y: # world_nether: 40 # resource_world: 20 # Pie chart protection strips tile entities and entity spawns from packets # while protection is active. This prevents players from using the F3 pie # chart to find bases (chests, mob farms, etc.) through the void. Default # is true, this is the actual anti ESP / anti xray protection for chests, # signs, spawners and other block entities, not an optional extra. pie-chart-protection: true # Absolute Y floor. Players below this value always have protection off. # Fixes the void floor bug when digging straight down near void-y level. # Rule: void-y📊 Statistics
💬 Support
Secure what players shouldn't see.
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