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ChunkyFast - 墨喵 Minecraft 资源
ChunkyFast 图标

ChunkyFast

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/chunkyfast
资源信息

Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: bukkit paper purpur spigot

标签: game-mechanics optimization technology

资源介绍

ChunkyFast

ChunkyFast is a high-performance chunk pregenerator for Paper 1.21.x. It provides a clean, predictable workflow for pregenerating terrain, supports running multiple world jobs in parallel, and includes built-in scheduling and load control.


Key Features

  • Async chunk generation using Paper’s async chunk API
  • Multi-world pregeneration: run jobs for multiple worlds at the same time
  • Global scheduler: shared budgets across all active jobs so load does not scale linearly with the number of worlds
  • MSPT-based limiter: dynamically adjusts throughput to keep average tick time near your configured target
  • Region-friendly traversal: chunk iteration optimized for better region (.mca) locality
  • Optional skipping of already-generated chunks using region header scanning (fast, non-blocking)
  • Auto-save + auto-resume: job state is persisted and can resume after restart
  • MiniMessage formatting for all plugin messages

Supported Versions

  • Paper: 1.21.x
  • Java: 21+

Installation

  1. Download the latest release from GitHub Releases.
  2. Put ChunkyFast.jar into your server plugins/ folder.
  3. Start the server once to generate the default config.
  4. Adjust plugins/ChunkyFast/config.yml if needed.
  5. Use the commands below.

Commands

Main command: /chunkyfast
Aliases: /cf, /cfast

Start pregeneration

All coordinates and radii are in CHUNKS (not blocks).

/chunkyfast start <world> circle <radiusChunks> [centerX centerZ]

/chunkyfast start <world> square <radiusChunks> [centerX centerZ]

/chunkyfast start <world> rect <minX> <minZ> <maxX> <maxZ>

/chunkyfast start <world> worldborder


How ChunkyFast Differs From Chunky

ChunkyFast and Chunky aim at the same outcome (pregenerating terrain), but they emphasize different things.

ChunkyFast focuses on

  • Multi-world parallel jobs with a global scheduler
  • MSPT-driven throughput control (limiter adjusts workload to keep tick time stable)
  • A lean workflow with minimal overhead
  • Optional non-blocking “already generated” detection via region header scanning

Chunky focuses on

  • A long-established, highly feature-rich pregeneration ecosystem
  • Extremely broad configuration and safety controls
  • Mature workflows for a wide variety of server environments

Practical takeaway: ChunkyFast is built around multi-world scheduling and MSPT-based control, while Chunky is a feature-complete, widely adopted solution with deep tooling and history.


Notes

  • Pregeneration speed is typically limited by CPU world generation and disk I/O for region writes.
  • For best results, run pregeneration when the server has enough resources available.
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