Image To Painting 图标

Image To Painting

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.3
本资源为搬运资源,原资源地址: https://modrinth.com/mod/image-to-painting
资源信息

Minecraft 版本: 26.1 26.1.1 26.1.2 26.2

平台: bukkit paper purpur spigot

标签: decoration management utility

资源介绍

Logo

Image-To-Painting

prisonpreview

Image-To-Painting lets you transform any image (from file or URL) into a fully rendered Minecraft painting using in-game maps. Whether you want to showcase pixel art, logos, or server sponsors, this plugin makes it simple, customizable, and lag-free.

See it in action before you try on my server: Play.SecureSector.org

Do not use reviews for support!

✔️ Get support

✨ Features​

Image Upload​ — Any valid online image URL​

Economy Support — Ability to add cost of maps and currency name.

Multi-Map Support — Automatically splits large images into multiple map tiles for perfect detail.​

Inventory Overflow Handling — If your inventory is full, maps are safely dropped at your feet.​

High Performance — Optimized rendering with minimal server impact.​

Simple Commands — Easy to learn and use, even for new players.​

Custom Map IDs — Keep your artwork organized and reusable.​

Permission Nodes — Full control over who can give, paste, and delete paintings.​

⚙️ Commands​

/itp

/itp list

/itp help

/itp place

/itp delete

/itp rebuild

/itp give

/itp give

/itp render <URL/File> <Fit|Fill>

/itp frame <North|East|South|West>

/itp reload

⌨️ Permissions

imagetopainting.list

imagetopainting.place

imagetopainting.delete

imagetopainting.rebuild

imagetopainting.give

imagetopainting.render

imagetopainting.frame

imagetopainting.economy.bypass

️️?️ Config Options​

Enable/Disable price per map

Ability to change price of each map and currency name

Image type quality options including:
dither - interpolation - multistep - sharpening

Customizable width and height maxes

? Usage​

Server artwork displays

Minigame arenas

In-game advertisements

Custom maps & adventures

Museum builds

?️ Image How To:

First, Place Item Frame on surface

Next, Do /itp ​ <Fit|Fill> (For this it would be /itp 1 1)

lastly, Place the map given to you in item frame

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