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Rot Timer - 墨喵 Minecraft 资源
Rot Timer 图标

Rot Timer

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/rot-timer
资源信息

Minecraft 版本: 1.21.1

平台: fabric

标签: adventure food game-mechanics

资源介绍

Rot Timer — Survive Smarter

Every bite counts. Fresh foods spoil quickly, barrels extend their life, and canned meals are the ultimate survival choice.


Features

Food Spoilage System

All edible food in your inventory will eventually spoil and turn into Rotten Flesh. The spoil timer starts the moment food enters your inventory.

  • Base spoil time: 48,000 ticks (~2 in-game days)
  • Only triggers server-side — no client lag
  • Stacks of the same food share the oldest spoil timestamp

Temperature System

Biome temperature directly affects how fast food decays:

Biome Effect
Cold (tundra, snow biomes) Food lasts 4× longer
Cool (taiga, mountains) Food lasts 1.33× longer
Normal (plains, forest) No change
Hot (desert, nether) Food spoils 2× faster

Plan your routes wisely — hauling food through the Nether is a gamble.

Barrel & Chest Storage

Place food in barrels to double its shelf life. Chests also slow spoilage. Containers near players are automatically scanned for spoilage — no redstone or manual triggers needed.

Canned Food (Tinkan)

Craft Tin Cans from iron and fill them with ingredients to create long-lasting canned meals. Canned food spoils 5× slower than regular food — ideal for long expeditions.

Item Name Bonus Effect
🥫 Survivor's Beef Stew Regeneration
🐟 Mariner's Fish Stew Dolphin's Grace
🐔 Pioneer's Chicken Stew Levitation
🍅 Tomato Stew Fire Resistance

New Items & Crops

  • Tomato Crop — Custom 6-stage crop, plantable with Tomato Seeds
  • Cheese — Smelt a milk bucket to get cheese
  • Flour & Pasta — Process wheat into flour, then into pasta
  • Forcemeat — Raw meat preparation for advanced recipes
  • Chicken Leg — Cooked chicken that drops a bone when eaten
  • Cherry & Cherry Jam — Sweet food from cherry trees, craft with a Jar
  • Jar & Tin Can — Essential crafting components

Configuration

A Rottimer.toml config file is generated on first launch. Server admins and modpack creators can customize everything:


[general]
base_spoil_ticks = 48000        # Ticks before food spoils
container_scan_interval = 200   # How often to scan containers
container_scan_radius = 4       # Scan radius around player

[multipliers]
barrel = 2.0    # Barrel storage multiplier
chest = 1.0     # Chest storage multiplier
tinkan = 5.0    # Canned food multiplier

[temperature]
cold = 4.0      # Cold biomes (tundra, snow)
cool = 1.33     # Cool biomes (taiga)
normal = 1.0    # Normal biomes
hot = 2.0       # Hot biomes (desert, nether)

# Custom multipliers for modded food: "modid:itemid=multiplier"
[custom_items]
"farmersdelight:ham" = 0.8
"farmersdelight:dried_kelp" = 3.0

# Items that never spoil: "modid:itemid"
[blacklist]
"minecraft:golden_apple" = true
"minecraft:enchanted_golden_apple" = true
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