Rot Timer
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: fabric
标签: adventure food game-mechanics
Rot Timer — Survive Smarter
Every bite counts. Fresh foods spoil quickly, barrels extend their life, and canned meals are the ultimate survival choice.
Features
Food Spoilage System
All edible food in your inventory will eventually spoil and turn into Rotten Flesh. The spoil timer starts the moment food enters your inventory.
- Base spoil time: 48,000 ticks (~2 in-game days)
- Only triggers server-side — no client lag
- Stacks of the same food share the oldest spoil timestamp
Temperature System
Biome temperature directly affects how fast food decays:
| Biome | Effect |
|---|---|
| Cold (tundra, snow biomes) | Food lasts 4× longer |
| Cool (taiga, mountains) | Food lasts 1.33× longer |
| Normal (plains, forest) | No change |
| Hot (desert, nether) | Food spoils 2× faster |
Plan your routes wisely — hauling food through the Nether is a gamble.
Barrel & Chest Storage
Place food in barrels to double its shelf life. Chests also slow spoilage. Containers near players are automatically scanned for spoilage — no redstone or manual triggers needed.
Canned Food (Tinkan)
Craft Tin Cans from iron and fill them with ingredients to create long-lasting canned meals. Canned food spoils 5× slower than regular food — ideal for long expeditions.
| Item | Name | Bonus Effect |
|---|---|---|
| 🥫 | Survivor's Beef Stew | Regeneration |
| 🐟 | Mariner's Fish Stew | Dolphin's Grace |
| 🐔 | Pioneer's Chicken Stew | Levitation |
| 🍅 | Tomato Stew | Fire Resistance |
New Items & Crops
- Tomato Crop — Custom 6-stage crop, plantable with Tomato Seeds
- Cheese — Smelt a milk bucket to get cheese
- Flour & Pasta — Process wheat into flour, then into pasta
- Forcemeat — Raw meat preparation for advanced recipes
- Chicken Leg — Cooked chicken that drops a bone when eaten
- Cherry & Cherry Jam — Sweet food from cherry trees, craft with a Jar
- Jar & Tin Can — Essential crafting components
Configuration
A Rottimer.toml config file is generated on first launch. Server admins and modpack creators can customize everything:
[general]
base_spoil_ticks = 48000 # Ticks before food spoils
container_scan_interval = 200 # How often to scan containers
container_scan_radius = 4 # Scan radius around player
[multipliers]
barrel = 2.0 # Barrel storage multiplier
chest = 1.0 # Chest storage multiplier
tinkan = 5.0 # Canned food multiplier
[temperature]
cold = 4.0 # Cold biomes (tundra, snow)
cool = 1.33 # Cool biomes (taiga)
normal = 1.0 # Normal biomes
hot = 2.0 # Hot biomes (desert, nether)
# Custom multipliers for modded food: "modid:itemid=multiplier"
[custom_items]
"farmersdelight:ham" = 0.8
"farmersdelight:dried_kelp" = 3.0
# Items that never spoil: "modid:itemid"
[blacklist]
"minecraft:golden_apple" = true
"minecraft:enchanted_golden_apple" = true请登录后举报
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