作者:rebot | 分类:模组
Minecraft 版本: 26.1 26.1.1 26.1.2
平台: fabric quilt
标签: game-mechanics utility
[](https://modrinth.com/mod/cloth-config/versions)
[](https://modrinth.com/mod/modmenu/versions)
[](https://modrinth.com/mod/sss-translate)
[](https://gitlab.com/supersaiyansubtlety/economical_villager_trading/-/blob/master/LICENSE)
[](https://gitlab.com/supersaiyansubtlety/economical_villager_trading)
[](https://gitlab.com/supersaiyansubtlety/economical_villager_trading/-/issues)
[](https://crwd.in/economical-villager-trading)
[](https://modrinth.com/mod/economical-villager-trading/versions)
[](https://www.curseforge.com/minecraft/mc-mods/economical-villager-trading/files)
[](https://discord.gg/xABmPngXAH)
Works server-side and in single player.
This mod replaces vanilla's villager restocking mechanic. Villagers will no longer be limited to a few restocks a day.
Instead, every time you lock out a villager trade, if the newly locked trade was a buy trade, the villager will restock
all of their sell trades. Likewise, if the newly locked trade was a sell trade, the villager will restock all of their
buy trades.
A sell trade is any trade that gives the player emeralds. All other trades are buy trades.
In addition, every time the villager levels up, or if all of a villager's trades ever become locked out, they will
restock all of their trades. This is to ensure a villager will never be stuck in a state where you can't trade with
them at all.
The rationale for this mod is that it eliminates the need for having lots of villagers with the same trades, and as a
result should reduce lag. Villagers are fairly laggy, so having lots of them can greatly affect performance.
In addition to reducing lag, this new restock mechanic:
This mod is only for Fabric (works on Quilt, too!) and I won't be porting it to Forge. The license is MIT, however,
so anyone else is free to port it.
I'd appreciate links back to this page if you port or otherwise modify this project, but links aren't required.
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