F.M.R.P 图标

F.M.R.P

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 3.0.2
本资源为搬运资源,原资源地址: https://modrinth.com/resourcepack/freshly-modded
资源信息

Minecraft 版本: 1.20 1.20.1 23w31a 23w32a 23w33a 23w35a 1.20.2-pre1 1.20.2 23w42a 23w43a 23w43b 23w44a 23w45a 23w46a 1.20.3 1.20.4 24w03a 24w03b 24w04a 24w05a 24w05b 24w06a 24w07a 24w09a 24w10a 24w11a 24w12a 24w13a 24w14potato 24w14a 1.20.5-pre1 1.20.5-pre2 1.20.5-pre3 1.20.5 1.20.6 24w18a 24w19a 24w19b 24w20a 1.21 1.21.1 24w33a 24w34a 24w35a 24w36a 24w37a 24w38a 24w39a 24w40a 1.21.2-pre1 1.21.2-pre2 1.21.2 1.21.3 24w44a 24w45a 24w46a 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2

平台: minecraft

标签: entities modded models

资源介绍

From 3.0.0 and up, Semos Animations Lib is optional.

Effects without animation lib:

  • Weapons are held in custom locations based on the weapon type
  • Entities will blink now and then
  • Entities will have a simple swiming animation when in water
  • Entities will tilt foward when they move fast (1.22+)
  • Entities sits in boats (and should on other mobs too)

Effects with animation lib:

  • Weapons are held in custom locations and have different attack animation based on the weapon type
  • Entities will blink and have detailled eyes mouvements
  • detailled swimming animation
  • Entities have a "bumpy" animation when walking, they also look around and will tilt foward when they move fast (1.22+)
  • Entities have an idle animation giving the impression of breathing
  • Entities sits in boats (and should on other mobs too)

Note: Some entites have different behavior due to technical limitations.
Ex, Chillagers don't blink nor they hold their weapon in custom location

This pack aims to bring compatibility for Fresh Animations with mods!

This pack is not affiliated with FreshLX, and meant to be used alongside his pack.

Make sure to use latest of Entity Texture Features 7.0.1 & Entity Model Features 3.0.1 mod. I want to cover mods from both Forge and Fabric, and try to retain how texture is mapped for each mod, so you can easily still have your own. It will be notified if for whatever reason I can't. This pack should work with any Minecraft Version that EMF/ETF supports. OptiFine does NOT cover modded entity support so it is not compatible.

Modpack makers, feel free to include this pack on your modpack! (Let me know so I add you to the list below 😊 )

Featured On:

Youtube:

Modpacks:

Compatibility List:

Guard Villagers [Fabric and Forge]:

🐰 Covered mob list - Both Villager and Steve Model

Friends and Foes [Fabric and Forge]:

🐰 Covered mob list - Moobloom - Iceologer - Wildfire - Illusioner

It Takes A pillage Continuation [Fabric & Forge]:

🐰 Covered mob list - Archer - Skirmisher - Legioner

Frostiful [Fabric]:

🐰 Covered mob list - Chillager - Frostologer

Savage & Ravage [Forge]:

🐰 Covered mob list - Creepie - Executioner - Griefer - Trickster - Iceologer - Skeleton Villager

Villager Recruits [Forge]:

🐰 Covered mob list - Both Villager and human Model

Villager Workers [Forge]:

🐰 Covered mob list - Both Villager and human Model

More Mobs Variants [Fabric & Forge]:

Only textures tweaks been made, requires Fresh Animations alongside

🐰 Covered mob list - Cat - Cow - Pig - Sheep - Wolf

Ravage & Cabbage [Forge]:

🐰 Covered mob list - Cabbager - Ravager

Pet Armor [Fabric]:

  • Only the armor though, you need Fresh Animations for the wolf itself!

It Takes a Pillage is unfortunately incompatible!


You can always suggest a mod to add compatibility for through GitHub!
(I won't add compatibility to crazy boss mods or things that is not in line with the vanilla feel) Please suggest mods that are up to date with at least 1.19.x or 1.20.x :P

Disclaimer! You might experience some bugs, like a helmet on an entity is not following the head correctly, or some attacks won't have animations. In some case it might be me, or it could be the way the mod works with EMF which is not possible to fix.

If you see something weird that I'll be able to fix, you can open a issue on GitHub!

🛠️ Known issues: - Entities with different layer of textures like forge guards have some z fighting (likely related to this [issue](https://github.com/Traben-0/Entity_Model_Features/issues/387) ) - Skeleton villagers glitch their arms on top of their head for a split second when they switch their pose - Griefer armor does not follow the arms and body properly - Griefer, trickster and skeleton_villager have some unwanted texture on their LOD model face, despite beiing the default one. Their LOD are not active for now.

Description courtesy of Fyoncle! :)

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