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BS CustomJukebox - 墨喵 Minecraft 资源
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BS CustomJukebox

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 3.6.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/bs-customjukebox
资源信息

Minecraft 版本: 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2

平台: folia paper purpur spigot

标签: decoration game-mechanics technology

资源介绍

CustomJukebox

Real music on your Minecraft server. CustomJukebox turns jukeboxes into a full music system: custom discs with your own .ogg tracks, playlists, and ambient zones that play background music automatically as players walk into an area — all without replacing a single vanilla disc.

Built for Paper and Folia, configured in JSON, and translated into four languages.


🎧 Bedrock players?

CustomJukebox streams audio from a Java resource pack, which Bedrock clients handle differently. If you run Geyser/Floodgate, install the companion plugin:

➡️ BS-CustomJukebox Bedrock Extension

It hooks into the public API events this plugin fires, so no extra configuration is needed on the CustomJukebox side — install both and they work together.


🛠️ No resource pack yet?

Getting the pack right is the fiddly part. Four names have to line up — the .ogg path, the event key in sounds.json, the name inside it and sound in disc.json — and a single mismatch means silence, with no error on either side.

➡️ CustomJukebox Pack Generator

Drop your audio in and get a ready-to-host pack.zip, a matching disc.json and the two server.properties lines with the SHA-1 already calculated. It converts mp3, wav and flac to Ogg Vorbis in your browser — no upload, your music never leaves your machine — draws disc and fragment textures, and can load an existing pack so you can add tracks without breaking what already works.


✨ Features

🎵 Custom Music Discs

  • Add your own music discs without overriding vanilla ones
  • Real audio via resource pack (.ogg) — full quality, not note blocks
  • Customisable title, author, lore and CustomModelData
  • Automatic stop at the configured track length
  • Managed in disc.json, or entirely in-game through the admin GUI

📻 Ambient Zones & Server Radio

Background music that starts on its own for everyone who enters an area — no disc, no command, no redstone.

  • Four area types: radius, cuboid, WorldGuard region, or global (a server-wide radio station reaching every player in every world)
  • Priority decides which zone wins where several overlap — a lobby zone can override the radio
  • Two playback modes: synced (everyone hears the same track together — ideal for events) or individual (each player hears complete tracks from the moment they arrive — ideal for lobbies)
  • Height range: cover the full column (default) or bound the zone in Y as a true 3D sphere/box
  • Loop and shuffle, reshuffled on every lap
  • Per-zone volume and playlist

🎶 Playlists & Categories

  • Group discs into playlists and play them in sequence
  • Shuffle and repeat modes (loop, repeat-one)
  • Playback range per playlist: normal, whole world, server-wide, or a custom radius in blocks
  • Categories to keep large disc collections organised

👤 Player Controls

Every player gets these by default — no permission setup required.

  • /cjb music on|off — opt out of plugin music entirely, saved across sessions
  • /cjb music volume — a personal volume, independent of the server setting
  • /cjb skip — skip the track you are currently hearing
  • /cjb favorite — keep a personal favourites list and play it as a playlist; discs can also be favourited by shift-clicking them in the disc menu
  • Progress bar — an optional boss bar showing the current track and how far into it you are

🧩 Fragment System

  • Collect disc fragments and craft them into complete discs (shapeless, count configurable)
  • Creeper drops: guaranteed when a skeleton kills a creeper, configurable chance for player kills
  • Loot integration: fragments appear in dungeons, bastions, end cities, trail ruins and more

🖥️ In-Game Administration

  • Jukebox GUI — right-click an empty jukebox to pick a disc
  • Admin panel (/cjb gui) — create, edit and delete discs, playlists and categories without touching a file
  • Step-by-step creation wizards with input validation
  • Zone editor GUI that tells you exactly why a zone is not playing yet
  • Every list paginates, so large collections stay fully reachable
  • Delete confirmations on destructive actions

🌍 Integrations & Compatibility

  • Paper 1.21.4 – 26.x and Folia (region-threaded scheduling, auto-detected)
  • WorldGuard — respects the USE flag, and can bind ambient zones to regions
  • GriefPrevention — respects container trust
  • PlaceholderAPI — 16 placeholders (disc in hand, volume, mute state, totals, and more)
  • Multi-language: English, German, Spanish, Italian — fully translated, editable
  • Developer API with four Bukkit events (DiscPlaybackStart/Stop, DiscRegistered/Removed)
  • bStats metrics (opt-out)

🦜 Parrot Dancing

Parrots react to custom music within a configurable radius.


📋 Commands

For everyone

Command Description
/cjb music <on\|off\|toggle\|volume <0-4\|reset>\|status> Your personal music settings
/cjb skip Skip the track you are hearing
/cjb favorite <add\|remove\|toggle\|list\|play\|clear> Manage and play your favourites
/cjb gui Open the disc menu
/cjb list [page] · /cjb info <disc> Browse discs

For admins

Command Description
/cjb zone <...> Create and manage ambient zones and radio stations
/cjb playlist <...> Create and play playlists
/cjb play <disc> [loop] [global\|world\|<radius>] Play a disc at your position
/cjb give · /cjb fragment Hand out discs and fragments
/cjb volume · /cjb mute · /cjb unmute Server-wide volume
/cjb stop · /cjb reload Stop playback / reload configuration

Aliases: /customjukebox, /jukebox, /jb


🔑 Permissions

Permission Default Grants
customjukebox.use everyone Use jukeboxes
customjukebox.gui · .list · .info everyone Browse discs
customjukebox.music · .favorite · .skip everyone Personal settings, favourites, skip
customjukebox.admin op All admin commands (parent)
customjukebox.zone · .playlist · .play · .stop · .volume op Individual admin permissions
customjukebox.give · .fragment · .reload op Item handout and reload
customjukebox.bypass.protection op Ignore WorldGuard/GriefPrevention checks

📦 Requirements

  • Server: Paper 1.21.4+ or Folia (also runs on 26.x)
  • Java: 21 or newer
  • A resource pack containing your .ogg files — required for custom sounds to be audible
  • Optional: WorldGuard, GriefPrevention, PlaceholderAPI, Geyser/Floodgate (with the Bedrock Extension)

🚀 Quick Start

  1. Drop the JAR into plugins/ and start the server. It creates config.json, disc.json, zones.json and the languages/ folder.
  2. Put your .ogg files into a resource pack and register them in sounds.json — or let the Pack Generator build the pack, the textures and a matching disc.json for you.
  3. Host the pack and set resource-pack plus resource-pack-sha1 in server.properties.
  4. Create a disc — easiest through /cjb gui → Admin Panel → Disc Management, or by editing disc.json.
  5. /cjb reload

Lobby music in four commands

/cjb playlist create lobby-mix
/cjb playlist add lobby-mix my_track
/cjb zone create lobby            # centred on where you stand
/cjb zone radius lobby 60
/cjb zone playlist lobby lobby-mix

The zone is enabled and looping by default. For a station covering the entire server, use /cjb zone global <id> instead of a radius.


⚙️ Configuration

config.json — every value shown is the default:

{
  "settings": {
    "enabled": true,
    "language": "en",
    "enable-gui": true,
    "debug": false,
    "max-backups": 5,
    "backup-min-interval-minutes": 5
  },
  "discs": {
    "creeper-drops": true,
    "creeper-drop-chance": 0.05,
    "dungeon-loot": true,
    "trail-ruins-loot": true,
    "max-loot-discs": 2,
    "loot-chance": 0.15,
    "enable-crafting": true,
    "fragments-per-disc": 9
  },
  "playback": {
    "volume": 4.0,
    "default-loop": false,
    "jukebox-hearing-radius": 64,
    "show-title": true,
    "show-actionbar": true,
    "show-progress-bar": true,
    "progress-update-ticks": 20
  },
  "parrots": {
    "enable-dancing": true,
    "dance-radius": 3
  },
  "ambient-zones": {
    "enabled": true,
    "sound-category": "RECORDS"
  },
  "integrations": {
    "worldguard": true,
    "griefprevention": true
  }
}

Ambient zones live in zones.json, discs and playlists in disc.json, per-player settings in players.json. All files are written asynchronously and replaced atomically, so saving never stalls the server tick and an interrupted write cannot corrupt a config.


🔗 Links

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