作者:rebot | 分类:模组
Minecraft 版本: 26.1 26.1.1 26.1.2
平台: fabric quilt
标签: library utility
BlossomLib is a Minecraft Fabric library mod build for the Blossom-series mods.
This library's config file can be found at config/BlossomMods/BlossomLib.json, after running the server with
the mod at least once.
logging: LoggingConfig - settings to do with BlossomMods logging
baseTeleportation: TeleportationConfig - default teleportation settings
colors: Colors - text colors
dimNameOverrides: Map<String, String> - a map of dimension name overrides, for example set to
{ "minecraft:the_nether": "The Underworld" } to display The Nether as The Underworld
enableMC124177Fix: boolean - Enable a fix for MC-124177 / CrossDimTPFix
consoleLogLevel: String (OFF, FATAL, ERROR, WARN, INFO, DEBUG, TRACE, ALL) - BlossomMods logging level
for the console output
fileLogLevel: String (OFF, FATAL, ERROR, WARN, INFO, DEBUG, TRACE, ALL) - BlossomMods logging level
for the file output
fileLogPath: String - where to put the BlossomMods log file
fileLogAppend: boolean - whether to keep the old BlossomMods logs on server startup
disableCustomLogger: boolean - whether to completely bypass the custom logger in case of a mod incompatibility
bossBar: BossBar - settings altering the boss bar
titleMessage: TitleMessage - settings altering the title message
actionBarMessageEnabled: boolean - whether to show a message in the action bar when counting down
fovEffectBefore: CubicBezierCurve - FOV animation before the teleportation
fovEffectAfter: CubicBezierCurve - FOV animation after the teleportation
cancelOnMove: boolean - whether to cancel the countdown if the player moves
particleAnimation: [ParticleAnimation]() - which particle animation to use
enabled: boolean - whether the boss bar is enabled
color: String (pink, blue, red, green, yellow, purple, white) - the color of the boss bar
textColor: String (valid text color) - the color of the boss bar name
titleCounting: TitleConfig* - settings altering the display of the counting Title
subtitleCounting: TitleConfig* - settings altering the display of the counting Subtitle
titleDone: TitleConfig - settings altering the display of the done Title
subitleDone: TitleConfig - settings altering the display of the done Subtitle
color: String (valid text color) - color of the title / subtitle
modifiers: String - characters b - bold, i - italics, u - underline, o - obfuscated, s - strikethrough, can
appear in any order
*counterColor: String (valid text color) - color of the counter in the title / subtitle
enabled: boolean - whether to even play the animation at all
values: float[4] - 4 values defining the cubic-bezier curve; 1st & 3rd values must be between 1 and 0, weird
things will happen if they're not!
start: float - beginning value
end: float - final value
stepCount: int - how many steps the animation should generate
These colors will be only applied to Blossom mods chat responses
base: String - the text color in which most text responses will be
warn: String - the text color in which warning messages will be
error: String - the text color in which error messages will be
success: String - the text color in which success messages will be
variable: String - the text color in which variables will be
player: String - the text color in which player names will be
command: String - the text color in which commands will be
commandDescription: String - the text color in which command descriptions will be
/tpcancel - cancel any ongoing teleport / countdownblossom.tpcancel (default: true)/blossomlib - library specific commandsblossom.lib.base-command (default: OP level 2)reload-config - reload and apply config from the config fileblossom.lib.base-command.reload-config (default: OP level 3)clear-countdowns [<player>] - clear all or specific players countdownsblossom.lib.base-command.clear.countdowns (default: OP level 2)clear-cooldowns [<player>] [<type>] - clear all or specific players specific type cooldownsblossom.lib.base-command.clear.cooldowns (default: OP level 2)debug - debug commandsblossom.lib.base-command.debug (default: OP level 4)countdown <standStill> - create an arbitrary countdownteleport <standStill> [<cooldown>] <pos> <rot> - create an arbitrary teleportfov <multiplier> - set player FOVonly keys with available arguments are shown, for full list, please see
src/main/resources/data/blossom/lang/en_us.json
blossom.countdown.boss_bar.name: 1 argument - seconds remainingblossom.countdown.action_bar.counting: 1 argument - seconds remainingblossom.countdown.title.counting.title: 1 argument - seconds remainingblossom.countdown.title.counting.subtitle: 1 argument - seconds remainingblossom.clear-countdowns.one: 1 argument - player whose countdown was clearedblossom.clear-cooldowns.one: 1 argument - player whose cooldown was clearedblossom.clear-cooldowns.type: 2 arguments - player whose cooldown was cleared, type of cleared cooldownblossom.debug.countdown.start: 1 argument - standstill timeblossom.debug.teleport.no-cooldown: 1 argument - standstill timeblossom.debug.teleport.cooldown: 2 arguments - standstill time, cooldown timeblossom.config-reload: 1 argument - module nameblossom.text.command.display: 1 argument - display textblossom.text.command.plain: 1 argument - display text/command runblossom.text.command.description: 2 arguments - display text/command run, descriptionzh_cn (Chinese, Simplified), zh_tw (Chinese, Traditional) - added by @BackWheel
ko_kr (Korean) - added by @biryeongtrain
es_mx (Spanish, Mexico) - added by @FabrizioCoder
fr_fr (French) - added by @WalTho
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