Bonfire - Chunk Claim
作者:rebot | 分类:模组
Minecraft 版本: 26.1.2 26.2
平台: bukkit paper purpur spigot
标签: game-mechanics management utility

Claims
A claim is a group of connected claimed chunks by one player. Unless there is none, a claimed chunk is added to the nearest existing claim. Otherwise, a new one is created.
Players can use claim rules to manage how others can interact with chunks in their claim. Scroll down to see a list of all rules, their options, and how to change them. Additionally, specific players that bypass all claim rules can be added to a claim, either permanently or only while the claim owner is online.
Commands
Players use the /chunk command to manage their claims. The subcommmands, e.g. to claim chunks, change claim rules and manage players, become visible as soon as the player can use them.
Using Bonfire's commands is pretty easy and self-explanatory, even for unexperienced players. Every commands execution tells the player exactly what they just changed and what that means.
Operators can manage claims of other players using the /bonfire command, which allows them to unclaim chunks, remove claims or change their owner, and more.
Claim Rules
They are enforced on the server-side and client-side. Players visually see that they can't break blocks or interact with entites. For example, the block mining outline vanishes when breaking blocks isn't possible.
| Rule | Options | Description |
|:-:|:-:|:-:|
| allowBlockBreak | true\false | Whether blocks can be destroyed or placed by players, explosions, pistons, water, growing strucutures, etc. |
| allowBlockInteract | true\false | Whether players can interact with blocks by clicking them or trough physical actions, vibrations, etc. |
| allowEntityInteract | true\false\onlyMounts | Whether players can damage entities, collide with them, get targeted by them, or only mount them. |
Players can always interact with mobs they have tamed or own, regardless of allowEntityInteract.
BlueMap
If BlueMap is installed on the server, claims are automatically visible on the map. To see Bonfire claim markers live on BlueMap, click the image below to open the demo map.
<img
src="https://cdn.modrinth.com/data/cached_images/367bc3bc8ce3b3f1dfe43e05c5cc054550f39f8f.webp"
width="500"
Limits
To prevent players from claiming the whole world, the number of chunks and claims per player is limited based on the playtime statistic. Players get one chunk for every hour of playtime they have, and one claim for every day of playtime they have, with a maximum of 5 claims. This can be customised in the config.
Config
Bonfire's default configs should work perfectly for most servers and SMPs. However, if you want to adjust some settings, you can do that in the config.yml in plugins/Bonfire. There you can change claim limits, the default rules for newly created claims, the design and functionality of BlueMap markers, and much more.
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