Sculk Evolution 图标

Sculk Evolution

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.2.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/sculk-evolution
资源信息

Minecraft 版本: 1.21.1

平台: fabric

标签: adventure equipment magic

资源介绍

Sculk Evolution Logo, with an Umbra Vault on top.

Sculk Evolution is a mod that simply adds more content to the Deep Dark. It mainly adds a new unique weapon known as the Sickle, and a new Vault variant.

Current Features (as of v1.2.0) ## Umbra Vault The Umbra Vault is a new vault variant that, when opened with a Warden Key (found in Ancient City chests), will dispense a larger amount of loot compared to regular Vaults, and can be reopened as often as possible. Whenever it is opened however, it will summon a Warden nearby (disabled on peaceful, or when the warden spawning gamerule is disabled). ## Ancient Altar Ancient Altars are a new miniature structure found in the Deep Dark. They are relatively small, but they're the only place you will be able to find Umbra Vaults, which will be directly in the middle of the structure. ## Bladed Hook The Bladed Hook is a decorational block found in Umbra Vaults. It behaves similarly to lanterns, being able to place them on floors and ceilings. They pair especially well with chains. ## Sickle The Sickle is a new weapon crafted using a Bladed Hook, a Bone, and an Echo Shard. The sickle has the same stats as an iron hoe and has a sweeping attack. What makes the Sickle unique though is its "combo system". Basically, when you hit a living mob, the sickle gains 1 attack damage. It caps out at 10 attack damage, and every 3 attacks will cause sculk to grow on the blade until the damage cap is reached. When the user takes damage however, the sculk dissipates and the attack damage is reset. When the Sickle is on cooldown, its bonus attack damage is reduced by 1/4. ## Sickle Enchantments Echo Chamber: Only has 1 level, and can only be found in Umbra Vaults. Holding down right click while the sickle has sculk on it will charge and release a sonic boom, damaging the sickle and resetting its damage. The sonic boom shares attack damage with the sickle, and increases in range but also cooldown and durability loss the more sculk is on the blade when used. Soul Lunge: Only has 1 level, and can only be found in Umbra Vaults. Right-clicking while the sickle has sculk on it will cause the user to dash, reducing the sickles damage by 3. The dash deals no damage. Hemostasis: Only has 1 level, and can only be found in Umbra Vaults. When right-clicking while the sickle has sculk, you will heal 4 health and reduce the sickles damage by 3. Repulse: Only has 1 level, and can only be found in Umbra Vaults. It is compatable with the other Sickle enchantments. It retains a large amount of sculk when hit, at the cost of a cooldown. It also buffs Echo Chamber, allowing it to retain sculk, at the cost of a longer cooldown. ## Calibrated Sculk Catalyst + Echomites The Calibrated Sculk Catalyst is crafted with a Sculk Catalyst, 3 Amethyst Shards, and 1 Echo Shard. Instead of spreading sculk when a mob dies in an 8 block radius, it will instead slowly grow an Echo Cluster on top of itself, growing by 1 level every time a mob is slain. If the Echo Cluster is fully grown when a mob is slain, it will instead spawn an Echomite, a slightly slower and tankier Silverfish/Endermite variant that is able to disable shields! Killing an Echomite still counts as killing a mob, so another may spawn in its place if you aren't careful! ## Echo Arrows Echo Arrows are relatively simple. You get 2 Echo Arrows by surrounding a singular arrow with 4 Echo Shards. They dont do any extra damage, but any mobs near the one hit with an Echo Arrow will be hit with a weak sonic boom! Unlike Echo Chamber, the sonic boom's damage does not scale with the arrow or weapon, and will always deal 5 damage. ## Sculk Resonator The Sculk Resonator is a new redstone block made with 1 Sculk Sensor, 5 Amethyst Shards, and 1 Echo Shard. It is essentially a Sculk Sensor variant that can ONLY pick up resonance vibrations (which are vibrations caused by an amethyst block next to a sculk sensor). It has the same 30 tick cooldown as the basic Sculk Sensor, but with the 16 block range of the Calibrated Sculk Sensor. Planned Features Note: Features listed here are 100% subject to change, and may or may not be in the final mod. ## Leech Enchantment A new enchantment that would serve as a replacement for Hemostasis. Holding right click will allow you to charge a heavy attack, at the cost of all the sickle's sculk. All mobs in the radius of the attack will be given the Sculk Spread effect, and will slowly take damage over time. When the sickle is held near a mob with Sculk Spread, it will passively regain sculk charge. When attacking a mob with Sculk Spread, you will heal a bit of health. ## Echo Blocks Similar to Amethyst Blocks, Echo Blocks are simply just decorative blocks made of Echo Shards. They can also be converted back into Echo Shards via the cutting board if Farmer's Delight is installed. ## Calibrated Sculk Shrieker The Calibrated Sculk Shrieker is crafted with 2 Amethyst Shards, 2 Echo Shards, and a Sculk Shrieker. Unlike the default Sculk Shrieker, the Calibrated Sculk Shrieker uses Echo Shards as a fuel source to summon a Calibrated Warden, a weaker variant of the Warden that will only track down the player that set off the shrieker. FAQ ## Will this be ported to [INSERT MINECRAFT VERSION HERE]? Probably not, mainly because of time. Unless the major modding version changes, this mod will probably stay on 1.21.1. I will also NOT backport the mod to older versions, since it relies so heavily on vaults existing. ## Will there be a NeoForge/Forge version? Not officially. I plan to stay on fabric, but as long as I am fully credited and have given permission beforehand, I am not opposed to unofficial ports. If you really want to play with the mod on forge however, Sinytra Connector should work pretty well, but I am not responsible for any issues that may pop up. Here be dragons! ## Will the mod add a new dimension/boss? No. This mod is mainly focused on adding content to the existing deep dark biome, and I personally do not wish to add a boss.
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