When Entities Die
作者:rebot | 分类:模组
Minecraft 版本: 1.20.1
平台: fabric
标签: library
Description
Installation
Just download the latest version from the versions page and put it in the mods folder. Fabric API is not needed to use this mod. The mod only needs to be installed on the server
Usage
Datapacks
Inside a datapack, you make a normal advancement and use the when-entities-die:killed_using_item trigger.
Example advancement that triggers when a player kills a skeleton using a diamond sword:
{
"display": {
"icon": {
"item": "minecraft:apple"
},
"title": {
"text": "Test advancement"
},
"description": {
"text": "Test advancement description"
},
"frame": "task",
"show_toast": true,
"announce_to_chat": true,
"hidden": false
},
"criteria": {
"requirement": {
"trigger": "when-entities-die:killed_using_item",
"conditions": {
"item": {
"items": [
"minecraft:diamond_sword"
]
},
"entity": {
"type": "minecraft:skeleton"
}
}
}
}
}
Mods
Inside a mod, you do exactly the same thing as in a datapack.
You can also include this mod in your mod.
Example repositories block in build.gradle
repositories {
maven {
name = "JitPack"
url = "https://jitpack.io/"
content {
includeGroup "top.offsetmonkey538"
}
}
}
Example dependencies block in build.gradle
dependencies {
modImplementation include("top.offsetmonkey538:when-entities-die:v1.0+1.19")
}
Note: this example will not get updated to use the latest version. You can look at all the versions on github.
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