EnderDragon
作者:rebot | 分类:模组
Minecraft 版本: 1.12 1.12.1 1.12.2 1.13 1.13.1 1.13.2 1.14 1.14.1 1.14.2 1.14.3 1.14.4 1.15 1.15.1 1.15.2 1.16 1.16.1 1.16.2 1.16.3 1.16.4 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
平台: bukkit paper purpur spigot
标签: game-mechanics management mobs
EnderDragon
An easy plugin that can customize your EnderDragon for Minecraft Servers, supports 1.12 and above.
SpigotMC post: https://www.spigotmc.org/resources/enderdragon.101583
Function
* Set **multiple types of dragon** and customize them respectively * Broadcast when ender dragon spawned or died * Customize **all remind message** including the prefix of plugin * Customize the **chance** of which dragon to spawn * Cusiomize the amount of **drop-exp** of different ender_dragons * Cusiomize **rewards** to drop when dragons was killed by player and the **drop-chance** * Provide 6 ways to **distribute the drop_item**: all, drop, killer, pack, rank, termwise * Customize the **chance**,**position**,**delay** of **dragon-egg** spawning after EnderDragon died * Customize the ender dragon's **spawn-health**, **max-health**, **attack damage** and **armor-value** * Customize each ender_dragon's **name** * Customize the **glowing-color** of each ender_dragon * Customize the **potion_effects** given to the player after been attacked by dragon * Customize the **message** sent to the dragon's killer * Customize the **commands** that be dispatched when dragon spawn or die * Make the **damage amount** to dragon visible and customize the display format (including explosion damage) * Customize the **healing-speed** of crystal to the ender_dragon * Customize the **suck-blood** ability of the ender-dragon * Supports **Hex Color** and **Gradient**(MC1.16.3+).For example: , &[#AA22FF-#CC0000\] * Customize the **format** and **color** of EnderDragon **bossbar**. * Compatible with MythicLib and MMOItems * Provide some **PAPI** variable * Customize **auto_respawn** time of next dragon * You can also respawn a dragon with command '/ed respawn'(with the whole phase of respawn,including **initializing the end_crystal**) * You can forbid players using end crystal to respawn dragons,but **end_crystal can still be crafted or placed**. * Customize the **color**,**radius**,**duration**,**expansion speed** and **potion** of **effect_cloud** made by EnderDragon * You can forbid players gathering dragon_breath with glass_bottle so that the effect_cloud made by EnderDragon will be troublesome for player. * Customize the **gui format** completely * Send a "**Dragon Slaying Report**" in your preferred format * Add **Groovy script** engine, which provides more personalized featuresPictures
* a special ender dragon spawned  * killed a special ender dragon  * glowing with gold color  * dragon attack with buff  * damage vision  * drop-item setting gui  * special effect cloud  * respawn with /ed respawn  * Dragon Slaying Report  * Dragon Frozen Attack Commands
- /ed reload -reload the config(permission: ed.reload)
- /ed respawn [world_name] -respawn a dragon and initialize the end_crystal(permission: ed.respawn)
- /ed respawn_cd -config the respawn countdown system(permission: ed.respawn)
- /ed update -update the config file(permission: ed.update)
- /ed drop add [unique_name] [amount] -add drop-item of given dragon(permission: ed.drop.edit)
- /ed drop clear [unique_name] -delete the present drop-item config of given dragon(permission: ed.drop.edit)
- /ed drop edit -edit the item in gui (permission: ed.edit)
- /ed drop gui -open the gui of dragons' drop-item(permission: ed.drop.gui)
- /ed action [player_name] [action] -execute actions (permission: op)
Permission
- ed.reload(default: op owns)
- ed.respawn(default: op owns)
- ed.update(default: op owns)
- ed.drop.edit(default: op owns)
- ed.update.notify(default: op owns)
- ed.drop.gui(default: all players own)
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