Simple Double Jump 图标

Simple Double Jump

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 0.1.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/simple-double-jump
资源信息

Minecraft 版本: 1.12 1.12.1 1.12.2 1.13 1.13.1 1.13.2 1.14 1.14.1 1.14.2 1.14.3 1.14.4 1.15 1.15.1 1.15.2 1.16 1.16.1 1.16.2 1.16.3 1.16.4 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10

平台: bukkit paper

资源介绍

Simple Double Jump

Adds a fully customizable double-jump mechanic to your game.

Features

  • Customizable Jump Mechanics
    • Horizontal & Vertical force multipliers
    • Hunger Drain
    • Cooldown
  • Audio & Visual Effects
    • Play any vanilla sound on jump.
    • Spawn configurable particles on jump.
  • Preserve Fall Damage
    • Toggle whether players keep fall damage after a double jump.
  • Fly Conflict Prevention
    • Automatically disables double jump whilst /fly is enabled to avoid conflicts.

Commands

Command Description Permission Default
/sdj reload Reload plugin configuration sdj.admin op

Permissions

Permission Description Default
sdj.admin Reload the plugin’s config op
sdj.use Allow players to double jump op

Configuration

config.yml ```yml # Whether players keep fall damage after performing a double jump. preserveFallDamage: true # Prevents conflicts with flying abilities. avoidFlyConflicts: true # Use server-side ground detection instead of trusting client packets. # Prevents exploits but may cause slight delays on high-latency connections. hardenedGroundCheck: false # When double jumping should be allowed: # ALL - Available to everyone. # PERMISSION - Players need a specific permission. activationMethod: "PERMISSION" # Technical double jump configuration. jump-settings: # Delay between consecutive double jumps (in server ticks; 20 ticks = 1 second). # To disable double jump cooldowns, set this value to 0 or less. cooldown-ticks: 0 # The amount of hunger points that should be deducted per double jump. # 1 point = half a drumstick; set to 0 to disable hunger drain. hunger-drain: 1 # Factor applied to the normalised look vector to compute horizontal velocity. # In simpler terms, increasing this value makes you travel farther horizontally. horizontal-force-multiplier: 0.5 # The upward velocity applied when performing a double jumping. # Measured in blocks per tick; increase for a stronger vertical boost. vertical-velocity: 0.42 # Double jump effects configuration. effects: sound: # Whether sound effects should be played whenever you double jump. enabled: true # The vanilla Minecraft sound to play whenever double jumping. source: "entity.ender_dragon.flap" # The volume level for the sound effect (0.0 to 1.0). volume: 0.5 # The pitch modifier for the sound effect (0.0 to 2.0). pitch: 1.32 particles: # Whether particle effects should be displayed whenever you double jump. enabled: true # The vanilla Minecraft particle to spawn whenever double jumping. type: "CLOUD" # The number of particles to spawn per double jump. count: 30 # How far particles can spread from the players position. spread: 0.25 ``` language.yml ```yml reload: "&aConfiguration successfully reloaded!" no-permission: "&cYou don't have permission to run this command." players-only: "&cYou cannot run this command via the console." cooldown: "&cYou must wait &e&c seconds before double jumping again!" exempt-toggle: on: "&aDouble jumping enabled." off: "&cDouble jumping disabled." ```

Support & License

⭐ If you find this project useful, consider giving it a star on GitHub!

? This project is under the MIT License.

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