Forevercraft 图标

Forevercraft

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 V1.1
本资源为搬运资源,原资源地址: https://modrinth.com/mod/forevercraft-datapack
资源信息

Minecraft 版本: 26.2

平台: datapack

标签: adventure equipment game-mechanics

资源介绍

Forevercraft

Every world has treasure. This one has dreams.

NOTE: PLEASE! Report any bugs or any challenges you are having with the pack or trouble you need help with, I respond within a day or two, maybe even same hour, ALSO I would like someone to aid me in creating the Bedrock Version of the Datapack since it is massive but really fun and i would like to share it with that community as well, so let me know if you are interested! Thank you! The Resource Pack is NOT mandatory but adds Flavor!

? Forevercraft — The Bountiful Harvest Expansion

Every world has treasure. This one has dreams.

A complete fantasy overhaul of vanilla Minecraft — 150+ interconnected systems, one datapack, free forever. At its core is the Dream Rate: a custom luck attribute fed by everything you wear, raise, and discover. The higher it climbs, the more the world opens up.

The Bountiful Harvest Expansion is our biggest wave yet — built around gathering, growing, building, and collecting.


✨ What's New

  • ? The Gatherer's Path — a skill-based harvest engine across 7 node families (prospecting, forage, fishing, nests, chest-nodes, timber, buried caches)
  • ? Dreamy Pull — a bonus mini-game that fires on lucky harvests
  • ? Antique Furniture — quality grades (Poor / Standard / Pristine) earned through a sawmill skill game, with hidden material infusions
  • ?️ Structure Boons — build one of 12 great structures to radiate auras + rites to everyone nearby
  • ? The Forever Sack — a bag that learns your trash and pays out a crate scaled to the best thing you fed it
  • ⚙️ Tinkerer's Plinth — fuse accessories into capstone Spirit Artifacts across 11 families
  • ? Pioneer Codex Vault — enshrine artifacts that survive even a hardcore death
  • ? Companion Catalogue — track all 104 companions + golden shinies, with duplicate-fusion
  • ? The Tree — a skill tree for every one of the 21 classes
  • ? Dream Rate cap raised 50 → 100, gacha rebalanced, fresh seasonal resource-pack pass

? By the Numbers

600+ artifacts · 104 companions · 21 classes (1 hidden) · 14 spirit weapons · 13 raid bosses · 11 world bosses · 28 armor sets · 15 skill trees + 21 per-class trees · 450+ quests · 480-chapter story · 896 lore in 163 sets · 500+ milestones · 12 cooking categories · 43 structures · 83 furnishings · Dream Rate cap 100 · 22,000+ functions · 1.2M+ lines


? The Systems

Open at your own risk — spoiler folds hide late-game reveals.

✦ Dream Rate Other games have luck, well this one has Dreams! — a universal attribute fed by artifacts, companions, constellations, cooking, the moon, and more. Gates the best crates (Ornate at DR 5, Exquisite 15, Mythical 25). Cap raised to **100** this update. ⚔️ Artifacts, Armor & Trims **600+** handcrafted artifacts across 6 tiers — bespoke abilities, not vanilla enchants. **28** armor sets with 2pc/4pc/mythical bonuses. **18** trim patterns + **11** trim materials. The **Glyphforge** crafts **13** glyphs × 3 facets = 39 effects. Artifacts age through **Patina** to a permanent Legendary bonus. ? Companions & Pets Collect **104** companions that level 1–100, fight, bond, and fuse duplicates for power. ? Spoiler — evolution & shinies At level 100 + Eternal Bond, **37** companions evolve into Ascended forms. Every companion has a rare golden **shiny** tracked in a second dex of 104. The **Buddy System** separately bonds 12 tamed-animal types across 7 tiers. ⚡ Classes, Skill Trees & Mastery **21** playable classes (14 combat + 7 crafting), decided by what you hold; each climbs 7 Affinity stages. **15 Advantage trees** (25 levels, 3 prestige cycles, 45 abilities) + a per-class **Tree** for all 21. Weapon/armor/biome mastery, and the **Reaper** morality system (Infamy vs Renown).

? Endgame — Spirit Weapons, Raids, Castle **14** soulbound spirit weapons (7 tiers each, 7 with twin forms via Dream Storm Crystals). **13** multi-phase raid bosses + **11** roaming world bosses. The **Infinite Castle** scales endlessly with a boss every 10 floors. **16** dungeon themes across 17 structures. ? Spoiler — the Salvation Stone The rarest item in the game — a consumable death-protection charge, never randomly dropped, earned only through legendary feats and questline finales. In Pioneer hardcore, it preserves your progression even when your items are lost. ? Quests, Story & Professions **450+** quests — a 6-tier village board plus **seven** questline tomes (the Angler's alone is 250 stages). A **480-chapter** story across 8 branches (50-ch / 5-act main + 7 side branches). **12** villager professions; reputation from Stranger to Legend across 6 ranks. ? Spoiler — Story Mode Walk the **Adventurer's Chronicle** (Dream Path), the **Artisan's Almanac** (Craft Path), or both — confronting **The Hollow**, a corrupted first guardian broken by grief, at every Act's Convergence. ? Social & Multiplayer Guilds (7 ranks, alliances + wars, golems, zones), Friends + Marriage + Family Titles, 4-player Parties with proximity buffs and 9 class combos, **5** duel modes, and daily server-wide Competitions across 6 disciplines. ? Cooking & The Gatherer's Path Cook across **12** cuisine categories with the Chef's Touch skill game and a Pantry that auto-feeds. The new **Gatherer's Path** spans **7 node families** with RuneScape-style success rolls, the **Dreamy Pull** bonus game, seasonal Node Festivals, and server-wide Co-op Node Events. ? CraftForever & The Forge Artisan Rank 1–100 feeds a passive Craft Rate across **7** mastery tracks. The Artisan Forge refines **15** biome materials into a **28-material, 7-tier** crafting system. **6** Craft Trial disciplines × 10 tiers. The **Tinkerer's Plinth** fuses accessories into Spirit Artifacts across 11 families. ? Spoiler — Spirit Tools & Grand Forge **6** Spirit Tools drop from Tier-10 trials and ascend across 7 tiers. The **Grand Forge** is a 5-phase capstone gauntlet whose first clear grants a permanent Forge Crystal. ? Home, Build & Decor Claim a Hearthstone home with **5** upgrade tiers. Place **83** furnishing shapes (incl. quality-graded **Antiques**) and **43** buildable structures via an Ideas → Blueprints economy. ? Spoiler — Structure Boons Building one of **12** great structures plants a hidden boon — passive auras (Resistance, Speed, fishing Luck, XP) plus claimable rites for everyone nearby. Decor Nodes also seed Ideas and Blueprints into structures and villages. ? Codex, Lore & Exploration A ~25-tab **Eternal Codex** encyclopedia. **896** lore discoveries in **163** sets across 4 dimensions. A **52-mob + 11-boss** Bestiary, an Exploration Journal, craftable Guidestone fast-travel, and a full family of storage satchels — including the new **Forever Sack** that learns your trash. ? World, Seasons & Difficulty Days last 3× longer (a real hour each). **8** moon phases, **4** seasons across a 64-day year each with its own resource pack. **Over a dozen** world events, all preceded by an omen. ? Spoiler — Night Terrors & Pioneer Past Dream Rate 30, the new moon spawns glowing **Night Terror** mini-bosses (6 types). **Pioneer Difficulty** is true hardcore — one death wipes everything but the world itself. ? Economy — Crates, Gacha & Black Market One unified crate engine fed by **8** sources, **6** tiers, **23** biome treasure pools, and a 10% Awakening Stone chance. The **Fountain of Eternal Dreams** gacha (pity-backed) and a daily-rotating **Black Market** priced in Netherite Ingots.

Forevercraft doesn't replace the game you love — it gives it depth, built one function at a time. Free, forever.

BUILT WITH LOVE · ONE FUNCTION AT A TIME

Links

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