InGame Info Reborn 图标

InGame Info Reborn

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.2.3
本资源为搬运资源,原资源地址: https://modrinth.com/mod/ingame-info-reborn
资源信息

Minecraft 版本: 1.12.2

平台: forge

标签: library

资源介绍

InGame Info Reborn

"In-game HUDs and GUIs done with structure — reactive, declarative, composable, and built to handle the rest."


Versions
Downloads
Downloads

This is a Work-In-Progress spiritual successor of InGame-Info-XML, not a fork.
If you like this project, don't forget to give it a star⭐!

Suggestions/PRs are welcome

Overview

This is a library mod that helps you to create in-game overlaid (or focused) GUI with ease.

Snipaste_2025-01-12_12-53-07
(Nothing will pop up with the default configuration!)

Architectural Modules Chart

Click to Expand | Module | Role | Status | |------------------------------------------|------------------------------------------------------------------|----------------| | **MVVM Base** | Separates logic (ViewModel) from rendering (View) | ✅ Done | | **XAML-Style DSL For View** | Declarative XAML-style layout to build static UI trees | ✅ Done | | **Reactive Binding** | View reacts to changes in ViewModel automatically | ✅ Done | | **Compose (Injected via Slot)** | Immediate-mode UI embedded in ViewModel | ⚠️ Partially | | **Snapshot Diffing** | Virtual tree diffing for Compose-based UI | ✅ Done | | **Shared Context** | Shared runtime context between ViewModel and Compose blocks | ✅ Done | | **DOM-Like Event System** | Input propagation and event capturing/bubbling | ✅ Done | | **Interactable Control** | Captures input, intercepts propagation (works with Event System) | ✅ Done | | **Fixed / Render Update** | Dual update loop for logic vs render | ✅ Done | | **Annotation Driven Auto-Interpolation** | Utility for smooth interpolation during render updates | ✅ Done | | **Render Op Queue** | Abstract draw commands for controls | ✅ Done | | **UI Decoration** | Draw custom visuals on existing controls | ✅ Mostly Done | | **Transition API** | Externally trigger view transitions | ? Planned | | **Theme Manager** | Global theme system (colors, font scale, etc) | ✅ Mostly Done | | **Modal Layer** | Stack-based modal / dialog system | ? Planned |

Example

<VerticalGroup>
    <Text uid = "fps">
    ...
</Group>
// snippet from View and ViewModel classes
@Reactive(targetUid = "fps", property = "text", initiativeSync = true)
public ReactiveObject<String> fpsText = new ReactiveObject<>(){};

EventCenter.gameFpsEvent.addListener((fps) ->
{
    fpsText.set("FPS: " + fps);
});
// registration entry point
@SubscribeEvent
public static void onIgiRuntimeEntryPoint(IgiRuntimeEntryPointEvent event)
{
    event.runtime.initPhase
            .registerMvvm("example", ExampleViewModel.class)
            .openGuiOnStartup("example");
}

Wiki

Implementation Todo List / Overview

Click to Expand _**Currently working on the architecture.**_
_**Not adding controls or QoL updates.**_ My Detailed Todo List: - https://trello.com/b/MTLHeyGn/ingameinfo Implementation Overview: - Add framebuffer to the GUI rendering life cycle (✔) - Introduce a custom GUI container (✔) - Maintain a list of GUI containers so that GUIs can stack together (✔) - A GUI container can be ingame-overlaid/focused (runtime switchable) (✔) - Introduce feature-rich GUI layout - Pivot (✔) - Alignment (✔) - Padding (✔) - Horizontal Group (stack elements horizontally) (✔) - Vertical Group (stack elements vertically) (✔) - Sized Group (✔) - Nesting Groups (group in group) (✔) - Adaptive Group (fit elements into it adaptively) - Foldout Group - Draggable Group - Add controls like text, button, input field, etc. - Text (✔) - Sliding Text (✔) - Anim Text (✔) - Button (✔) - Checkbox - Input Field - Image (✔) - Url Image (✔) - GIF - Slide Bar - Progress Bar (✔) - Item (✔) - Add CrT/Zenscript support (✔) - Ingame spotify support (go to wiki for details) (✔)

Latest Build

In case you want to use the latest action build

  • Go to GitHub Actions
  • Click on the latest workflow
  • Scroll down to the bottom and download the Artifacts
  • Unzip and ingameinfo-[version].jar is the mod file

Credits

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