Unknown Echoes
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: neoforge
标签: adventure
Unknown Echoes
Still under development. Feedback is welcome.
Step out, listen to the echoes of the earth, and discover a world long forgotten.
Unknown Echoes is an adventure Mod centered around exploration, puzzle-solving, boss battles, and progressive ability growth.
You will open the gateway to the Echo Realm, track ancient echoes across ten biomes, and then descend through three strata spanning six biomes in the Second Dimension. Five Echo powers, six artifacts, and a new equipment route unfold through personal exploration.
Quick Start
Entering the Echo Realm (First Dimension)
- Craft an Echo Realm Key: Use Resonance Shards + Resonance Core to craft an Echo Realm Key.
- Find a Resonance Beacon: Resonance Beacons naturally generate in the Overworld (Resonance Beacon Ruins).
- Awaken the Beacon: Right-click the beacon while holding the key.
- Enter the Echo Realm: Right-click the activated beacon.
- Return to the Overworld: Right-click the beacon within the realm to return to the Overworld spawn point/respawn point.
Entering the Deep Echoes (Second Dimension)
- Complete the Echo Realm Main Questline: Obtain the Wind Echo, Tidal Echo, and True Sight Echo. Defeat the three main bosses, complete all three archive trials at the Echo Grand Archive in the Echo Cliffs, then operate its Archive Terminal. The terminal records a clue to the nearest altar in your exploration journal.
- Find an Abyssal Beacon Altar: Altars naturally generate in the Echo Cliffs biome.
- Activate the Deep Passage: With an empty hand, right-click the Abyssal Beacon to calibrate Wind, Tide and True Sight in order. Right-click again after each stage's animation ends.
- Enter the Deep Echoes: After the final activation animation ends, right-click the Abyssal Beacon again.
- Return to the Echo Realm: Right-click the Abyssal Beacon in the Riftlayer Hall.
Core Gameplay
- Explore the Echoing Forest, find the Memory Pillar Courtyard, defeat the Forgotten Colossus, and unlock the Wind Echo.
- Explore the Mirror Lake / Tidal Lighthouse Reef, delve into the Sunken Sanctum, defeat the Abyssal Observer, and unlock the Tidal Echo.
- Explore the Mirror Dust Corridor, breach the Mirror Sanctum, defeat the Mirror Guardian, and unlock the True Sight Echo.
- Gather materials, ancient pages, and structure records across the 10 First Dimension biomes and 6 Second Dimension biomes, and challenge 8 Regional Guardians (Mini Bosses).
- Unlock and upgrade 6 Core Artifacts based on your exploration progress, strengthening five ability paths.
- Find the Grand Archive at Echo Cliffs, and claim your personal graduation reward and clues leading deeper once you've achieved sufficient completion.
Bosses and Regional Guardians
Five Main Bosses
Each main boss has a Guard Break mechanic: They heavily resist damage while their guard is up. You must use the arena's environmental mechanics to create a vulnerability window before you can deal effective damage.
| Main Boss | Arena | Unlocks Ability |
|---|---|---|
| Forgotten Colossus | Memory Pillar Courtyard (Echoing Forest) | Wind Echo |
| Abyssal Observer | Sunken Sanctum (Mirror Lake / Tidal Lighthouse Reef) | Tidal Echo |
| Mirror Guardian | Mirror Sanctum (Mirror Dust Corridor) | True Sight Echo |
| Void Prophet | Calibration Hall (Inverted Chasm) | Gravity Echo |
| Rift Warden | Void Vein Chamber (Silent Abyss) | Void Echo |
World Echo Entity Summon it at the World Resonance Palace after collecting all five echoes and completing the endgame conditions. (Not yet implemented)
Eight Regional Guardians (Mini Bosses)
| Guardian | Biome / Location |
|---|---|
| Storm Weaver | Floating Isles · Sky Observatory |
| Tidal Lamplighter | Tidal Lighthouse Reef |
| Mirror Dust Steward | Mirror Dust Corridor |
| Silent Priest | Muted Marsh · Silent Altar |
| Crystal Song Keeper | Crystal Song Grove · Crystal Song Grand Hall |
| Broken Bell Warden | Broken Bell Wasteland · Broken Bell Ruined Tower |
| Slumbering Bloom Warden | Slumbering Flower Field · Underground Greenhouse |
| Chief Lost Archivist | Echo Cliffs · Damaged Archive |
Core Artifacts
They are unlocked and upgraded based on your personal exploration progress.
| Artifact | Role |
|---|---|
| Storm Compass | Short-duration flight · Aerial maneuvering |
| Tidal Lantern | Survival sustainability |
| Echo Lens | Damage output · Detection |
| Time Hourglass | Time Freeze · Area Control |
| Dimension Anchor | Cross-Dimension Return |
| Rift Anchor | Deep Echoes Return |
Ten Biomes
| Biome | Defining Keywords |
|---|---|
| Echoing Forest | Entry-level, basic resources, main Wind line structures |
| Floating Isles | High-altitude wind erosion, wind-based materials, Storm Compass progress |
| Mirror Lake | Surface exploration, Tidal mainline entrance |
| Tidal Lighthouse Reef | Deep-water reefs, Tidal Lantern progress |
| Mirror Dust Corridor | Illusions, false/true layers, True Sight mainline enhancement |
| Muted Marsh | Oppressive environment, silence theme, pressure-resistant equipment |
| Crystal Song Grove | Musical crystals, crystal song materials |
| Slumbering Flower Field | Supply, merchants, low-combat recovery |
| Broken Bell Wasteland | Timer mechanisms, heavy enemies, mechanical materials |
| Echo Cliffs | Endgame, Grand Archive, second dimension prelude |
Second Dimension Biomes
The Second Dimension has three connected strata, each split into two biomes. Use the Abyssal Beacon in the Riftlayer Hall to return to the Echo Realm.
| Biome | Defining Keywords |
|---|---|
| Folded Corridors | Deep entrance, Foldpage Bugs, folded archives and waystations |
| Shattered Archive | Misfiled catalogs, sequence runes, hidden True Sight records |
| Inverted Chasm | Gravity fields, inverted bridges, gravity shard spires |
| Weightless Grotto | Suspended crystals, inverted archive towers, survey puzzles |
| Silent Abyss | Void rifts, stabilizers, hushed refuges |
| Voidscar Hollows | Fractured anchors, sealed vaults, safe paths through void scars |
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