Prosperity - Loot Overhaul
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: fabric
标签: game-mechanics
Prosperity — Loot Overhaul
Every chest, yours to discover.

Also on CurseForge
and GitHub Releases.
Visit the website for the full feature
list, config reference, and command guide.
Prosperity is an instanced loot overhaul for Minecraft 1.21.1 (Fabric). It
gives every player their own loot from naturally generated containers — no more
racing to the good chests on a shared server — and rewards exploration with
distance-scaled loot quality. It works by attaching per-player loot to vanilla
containers via persistent Fabric data attachments and intercepting interactions
through events; it never registers custom blocks or replaces block entities.
A focused overhaul. A drop-in replacement for Lootr with extra reach.
Zero external dependencies beyond Fabric API.
At a glance
- Minecraft 1.21.1, Fabric loader (0.16.10+), Fabric API required.
- Install on the server and every client.
- Tunable through
config/prosperity.json— hot-reload with/prosperity reload. - MIT licensed.
Features
Instanced Loot
Every player gets their own independent loot from each naturally generated
container, rolled the first time they open it and stored per UUID. Hoppers and
comparators see an empty vanilla container — instanced loot lives outside the
vanilla inventory, preventing extraction and duplication exploits. Chests,
barrels, shulker boxes, loot dispensers, and chest/hopper minecarts are all
covered, so mineshaft loot is first-class.
Distance Scaling
Loot quality scales with absolute distance from world origin across five tiers:
| Tier | Distance (blocks) | Quantity | Quality |
|---|---|---|---|
| Local | 0 – 999 | 1.0x | +0 |
| Frontier | 1,000 – 2,999 | 1.5x | +1 |
| Wilderness | 3,000 – 5,999 | 2.0x | +2 |
| Outlands | 6,000 – 9,999 | 2.75x | +3 |
| Depths | 10,000+ | 3.5x | +4 |
Stack quantities scale by the multiplier (capped at 64); quality adds luck to
loot generation. The End is always treated as Depths tier.
The same tiers drive the whole reward loop, not just chests. Hostile mobs you
kill drop scaled stacks and rarer loot (player kills only); fishing rolls the
catch at the bobber's tier and biases toward treasure the farther out you cast;
trial-chamber vault and spawner rewards scale with the chamber's tier. Loot
every instanced container in a structure and the final one pays an extra
tier-appropriate reward with an action-bar fanfare. Each surface is
independently toggleable.
Structure overrides can fix, raise, or cap the tier a given structure uses.
Prospector's Compass
A gold-cased compass whose needle points at the nearest container you have
not looted yet — each player's points somewhere different, because each
player's loot history is different. Craft one from a compass, gold, netherite,
and an end rod, or find one as injected chest loot from the Frontier tier
outward.
Unlooted Indicators
A gold sparkle hovers above containers you haven't opened yet and disappears
once you've looted them. No more backtracking through strongholds, mansions,
and mineshafts to find what you missed — container minecarts carry the same
sparkle. It renders as a client-side, world-space overlay driven from
lightweight per-chunk requests.
Tier HUD Badge & Peek Detail
A compact badge in the shared Concord HUD strip shows your current distance
tier at a glance, drawn in the tier's color and updating live as you travel.
Hold Left Alt — the rebindable Peek Loot Detail bind — for a detail
panel: your tier and progress to the next, the full tier ladder, and the
unlooted containers around you, with distance and bearing to the nearest when
you're carrying a Prospector's Compass.
Party Loot
Optional co-op sharing (off by default): players on the same team share a
single loot instance per container instead of each rolling their own — the
first teammate to open a chest rolls the loot the whole team draws from. It
follows vanilla scoreboard teams by default, or your Open Parties and Claims or
FTB Teams party when either is installed.
Milestone Advancements
A Prosperity advancement tab turns exploration into goals: reach each distance
tier in turn, loot 10 / 50 / 250 containers over a lifetime, and cover 3 / 8 /
15 distinct structure types. Every milestone is granted server-side the moment
loot is generated, so only real instanced opens count.
Loot Modifier API & Injection
A stable, Fabric-style LootModifierCallback event lets other mods adjust loot
generation after distance scaling. A datapack-driven injection system adds custom
items to vanilla loot tables gated by minimum distance tier — and Prosperity
ships built-in injections so distance scaling feels meaningful out of the box.
Commands
Player commands: /prosperity info and /prosperity stats show your current
loot tier and your lifetime loot statistics. Operator commands (level 2) cover
reset and refresh — by container position or around you within a radius,
optionally for a single player — plus reload to hot-reload config from disk.
Full reference:
prosperity.rfizzle.com/commands.html
Optional integrations
Prosperity detects and integrates with these mods when present. None are
bundled — install whichever you already use.
- Mod Menu — config screen entry
- Cloth Config — settings GUI
- Jade / WTHIT
— container loot-status, distance-tier, structure-override, and refresh-timer tooltips - EMI / REI /
JEI — a loot-table index and injection recipes - Meridian — injected enchanted-book rewards roll live, distance-scaled Meridian enchantments
- Tribulation — local danger adds bonus luck, and dangerous mobs drop their tier gear more often the farther out they roam
- Open Parties and Claims / FTB Teams
— party loot follows your party instead of scoreboard teams
For mod developers: a stable Loot Modifier API
(com.rfizzle.prosperity.api) — see the
developer docs.
Requirements
- Minecraft 1.21.1
- Fabric Loader 0.16.10+
- Fabric API
- Java 21+
- Works on dedicated servers and singleplayer
Installation
- Install Fabric Loader for 1.21.1.
- Drop Fabric API into your
mods/
folder. - Download Prosperity from this Modrinth page (Modrinth App, Prism's
Modrinth tab, or a manual jar drop) and place it intomods/as well — on
both server and client. - Remove Lootr first if you have it installed.
Config generates at config/prosperity.json on first launch.
Links
- Website: https://prosperity.rfizzle.com
- GitHub Releases (canonical downloads): https://github.com/rfizzle/prosperity/releases
- CurseForge: https://www.curseforge.com/minecraft/mc-mods/prosperity-loot-overhaul
- GitHub: https://github.com/rfizzle/prosperity
- Report an issue: https://github.com/rfizzle/prosperity/issues
- Changelog: https://prosperity.rfizzle.com/changelog.html
Companion mods
Prosperity is part of Concord — a
modular collection of system overhauls. Install any, combine all:
- Meridian — Chart your enchantments.
- Mercantile — Every villager remembers.
- Tribulation — Survive what comes next.
License & credits
Licensed under the MIT License.
© 2026 rfizzle. Prosperity is not affiliated with Mojang Studios or
Microsoft.
请登录后举报
请 登录 后赞助作者。
暂无评论,抢个沙发吧~