Kill Effects 图标

Kill Effects

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/killeffects
资源信息

Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: bukkit paper purpur spigot

标签: equipment game-mechanics

资源介绍

⚔️ KillEffects

The ultimate cosmetic kill system for your PvP server.
KillEffects is a high-performance, fully customizable cosmetic plugin for Minecraft servers (Paper/Spigot 1.21.1). It allows your players to collect, showcase, and play spectacular visual and sound effects after defeating their opponents.

? Why choose KillEffects?

Stop using boring, static kill messages! KillEffects transforms standard PvP into an engaging experience. Whether it's a simple lightning strike or a legendary holographic ascension, your players will love showing off their style.

? For Server Owners

YAML-Based Effect Engine: Create unlimited unique effects without touching a single line of Java code.
Advanced Visuals: Supports particles, sounds, lightning, circles, spirals, and even pixel-art particle text (e.g., "EZ").
Holographic Displays: Utilizes 1.21.1 native TextDisplay entities for smooth, lag-free holograms that face the player.
Dynamic UI: Beautiful, auto-generated GUI (/ke) where players can preview and select their effects.
Zero Lag: Optimized code built specifically for modern Paper/Spigot versions.

? Features for Players

Easy Interface: Manage your aesthetics with one simple menu (/ke).
Personalization: Toggle visual effects or sounds separately.
Placeholders: Support for %victim% placeholder in holographic messages.
Collectibles: Unlock new effects through gameplay or store packages.

? Admin Commands

/ke — Open the effects selection menu (killeffects.gui)
/ke toggle — Quickly enable/disable visual effects
/ke sound — Quickly enable/disable effect sounds
/ke reload — Refresh all configs and effects on the fly (killeffects.admin)

? How to create effects?

Creating an effect is as easy as creating a file in /plugins/KillEffects/effects/. Just define your sequence of actions (sounds, particles, text) in a .yml file and run /ke reload. Your players will see the new effect instantly! Also, on the project's GitHub there is a guide with all possible commands for creating your own effects.

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