作者:rebot | 分类:模组
Minecraft 版本: 1.20.1
平台: forge
标签: adventure magic utility
Hold SHIFT and right-click an End Portal frame that already has an eye inserted (with an empty hand) to remove the eye from the frame; the portal will not deactivate.
Below is a brief overview of all eye accessory effects:
Grants damage reduction and bonus damage while in darkness. For each light level below 10, gain +3% damage reduction and +5% damage.
Grants immunity to powder snow freezing. Applies Slowness and Weakness to attacked enemies. Also grants +4 armor.
When attacking, you take damage equal to 5% of your max health, and the target takes additional true damage equal to 10% of its max health.
Increases all damage dealt based on your total equipped enchantment levels. Each enchantment level grants +5% damage.
Attackers are afflicted with Wither II, Poison II, and Slowness II for 1 minute.
Reduces all magic damage taken by 90%.
Increases all primary attributes by 5% (Health, Attack Damage, Armor, Speed, etc.).
Grants immunity to Mining Fatigue while in water, as well as Water Breathing. Every 2 seconds, nearby creatures are afflicted with Mining Fatigue and Slowness, and take magic damage equal to 10% of the player's max health.
Restores 1% durability per second to all equipped and held items. Also permanently grants +2 melee damage.
Deals 4x damage to Illagers and reduces damage taken from them by 90%. Killing an Illager has a 30% chance to drop a Totem of Undying.
Grants immunity to fire damage. Deals 2x damage to burning targets, or 3x damage while in the Nether.
While under the Hunger effect, restores 1% of max health per second.
Attacking certain creatures has a chance to drop special loot (Emeralds, Diamonds, Netherite Scraps, etc.). Attacking a Warden has a chance to drop Golden Apples or Enchanted Golden Apples.
When receiving fatal damage: cancels the damage, fully restores health, and grants 1 second of invulnerability. 15 second cooldown.
Upon taking damage, randomly grants a positive effect (Speed, Strength, Resistance, etc.) for 10 seconds.
Undead mobs become neutral toward you. Any creature that attacks you will be targeted by all nearby undead mobs within a 32-block radius.
All effects are applied through the Curios accessory system.
The numerical values for each eye can be freely adjusted in the configuration file.
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