Mebahel's Zombie Horde
作者:rebot | 分类:模组
Minecraft 版本: 1.20 1.20.1
平台: fabric forge neoforge quilt
标签: adventure game-mechanics mobs
? Mebahel’s Zombie Horde
A terrifying survival mechanic where the undead come in waves.
Every few minutes, a horde appears and marches to a random location… and if just one sees you — they all attack.
With enhanced AI and full configurability, these zombies will break glass, fences, and swarm your base in numbers.
? Requirements
? Required for Forge / NeoForge users (via Sinytra)
? Required for Fabric users
⭐ Key Features
⏱ Timed Zombie Horde Events
Hordes spawn at regular intervals and walk to random areas.
? Group Awareness
If one zombie spots you, the whole horde attacks.
? Barrier-Breaking AI
Zombies smash through glass and fences to reach their prey.
? Modded Entity Support
Create custom horde compositions using mobs from other mods.
? Nether Increases Difficulty
Once a player visits the Nether, hordes become stronger.
⚙️ Fully Configurable
Adjust size, speed, health, spawn rate, aggression, and more.
? Horde Composition Example (v1.0.5+)
{
"hordeCompositions": [
{
"weight": 1,
"dimensions": [
"minecraft:overworld"
],
"mobTypes": [
{
"id": "minecraft:zombie",
"weight": 40,
"spawnWithWeaponProbability": 0.25,
"weapons": [
{
"itemId": "minecraft:iron_sword",
"chance": 0.5
},
{
"itemId": "minecraft:stone_sword",
"chance": 0.3
},
{
"itemId": "minecraft:wooden_sword",
"chance": 0.2
}
]
}
]
}
]
}
- the more the weight is the more probability to be chosen
- spawnWithWeaponProbability (v1.0.13+) set the chance of the entity to be equipped with a weapon (between 0.0 and 1.0)
- total weapon chance should be 1.0
⚙️ Configuration Options
Each option is editable in the mebahel-zombie-horde_config.json file:
☀️ spawnInDayLight (true / false)
→ If false, zombies burn in sunlight and only spawn at night.
? enableDifficultySystem (true / false)
→ If true, entering the Nether increases future horde difficulty.
? hordeSpawning (true / false)
→ Disables all horde spawns if set to false.
⏱️ hordeSpawnDelay
v1.0.13+ -> (default : "hordeSpawnDelay": [15,"minute"])
before v1.0.13 -> (default : "hordeSpawnDelay": 15)
→ Time between horde spawn attempts (can be minute/day).
? hordeSpawnChance (0.0–1.0, default: 0.8)
→ Probability a horde will spawn each cycle (0.8 = 80%).
? randomNumberHordeReinforcements (0–10, default: 0)
→ Adds random extra mobs to each horde.
? hordeNumber (1–20, default: 1)
→ How many hordes spawn at once.
❤️ hordeMemberBonusHealth (0–40, default: 0)
→ Extra health (20 = +10 hearts per mob).
? hordeMemberBreakGlass (true / false)
→ Horde mobs will break glass blocks if true. (v1.0.5+)
? hordeMemberBreakFence (true / false)
→ Horde mobs will break fences and gates if true. (v1.0.6+)
?️ showHordeSpawningMessage (true / false)
→ If true, displays spawn coordinates in chat. (v1.0.8+)
⚙️ In game commands (v1.0.13+)
- In game command that spawn a horde : /mebahelzombiehorde spawnhorde
- In game command to reload the configs : /mebahelzombiehorde reloadconfig
- In game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn
? Notes & Credits
- ? This mod is a work in progress — feedback and ideas are welcome!
- ? Join our Discord: https://discord.com/invite/y8uC2NepkB
? Discover More Mods by Mebahel
⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.
? Mebahel’s Skeleton Revival
When death is no longer the end… skeletons rise again through their fleeing skulls.
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