Nightosphere 图标

Nightosphere

作者:rebot | 分类:地图

价格:0 墨喵币 下载量:0 点赞:0 版本 3.2+mod
本资源为搬运资源,原资源地址: https://modrinth.com/mod/nightosphere
资源信息

Minecraft 版本: 23w31a 23w32a 23w33a 23w35a 1.20.2-pre1 1.20.2 23w40a 23w41a 23w42a 23w43a 23w43b 23w44a 23w45a 23w46a 1.20.3-pre1 1.20.3-pre2 1.20.3-pre3 1.20.3-pre4 1.20.3 1.20.4 23w51a 23w51b 24w03a 24w03b 24w04a 24w05a 24w05b 24w06a 24w07a 24w09a 24w10a 24w11a 24w12a 24w13a 24w14a 1.20.5-pre1 1.20.5-pre2 1.20.5-pre3 1.20.5-pre4 1.20.5-rc1 1.20.5-rc2 1.20.5-rc3 1.20.5 1.20.6 24w18a 24w19a 24w19b 24w20a 24w21a 24w21b 1.21-pre1 1.21-pre2 1.21-pre3 1.21-pre4 1.21-rc1 1.21 1.21.1 24w33a 24w34a 24w35a 24w36a 24w37a 24w38a 24w39a 24w40a 1.21.2-pre1 1.21.2-pre2 1.21.2 1.21.3 24w44a 24w45a 24w46a 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1

平台: fabric forge neoforge quilt

标签: worldgen

资源介绍

It does a variety of changes to the nether, biome distribution remains the same.

Changes:

Higher nether generation up to 224

The top 32 layers are netherrack with small caves, so is more like 192, and is not everywhere but when it happens it will be more open

Why this?

256 height takes away from the lava ocean which is a key part
of the nether level design but I do want the nether taller

The carvers don't go down bellow the lava ocean

Why this?

Simply because an impossible to cross lava barrier is neither
fun or adds depth, is just a stop sign

Higher amount of quartz

Why this?

The demand for quartz can be high for building and quartz is a
common source of experience for players

Ancient debris generates more scattered

Spawns mostly in single blocks but is more common to stumble to

Why this?

Reduces the chances of rng playing with you, by having higher
odds of hitting netherite even if smaller amounts it makes the
progress towards getting the netherite be less aimless

New cave rivers at the lava sea level

Why this?

It helps when traveling with a strider

Crimson and warped giant fungi now checks the terrain in order to place

This is mostly a technical thing

Why this?

It stops them from generating in the small crevices where they looked buggy and got cut so much

Unhardcoded the basalt delta columns

This is mostly a technical thing, but I just recreated the columns in a way which isn't as harcoded as vanilla does it

Why this?

It is more structure friendly.

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