Visual Enchants 图标

Visual Enchants

作者:rebot | 分类:数据包

价格:0 墨喵币 下载量:0 点赞:0 版本 2.0
本资源为搬运资源,原资源地址: https://modrinth.com/resourcepack/visual-enchants
资源信息

Minecraft 版本: 26.2

平台: minecraft

标签: equipment tweaks vanilla-like

资源介绍

Requirements

Requirements

  • Optifine is required. or for Fabric CIT Resewn Continuation

  • The item form works in vanilla. However, some of the leather enchanted textures are a bit bugged when using Optifine or CIT Resawn.

Notes - Suggestions and tips are welcome. I am not the best Pixel-Artist, and I think some of my textures are lacking in shading quality. [PlanetMinecraft](https://www.planetminecraft.com/member/3laa_aldeen/) - Textures and designs are still works in progress, and some may change at any time in the future, especially the ones that got "tmp" in their texture. - I already have ideas for a lot of the enchantments, but if you have ideas for how some enchantments should be done, or how some combination of enchantments would look like or even enchantments that aren't compatible with each other, like different types of protection on one armor piece. Please let me know.

Features

Gives textures to armor when it has specific enchantments. So far, it adds textures to the following enchantments: ( Protection level 1-4, projectile protection level 1-4, fire protection level 1-4, blast protection level 1-4 ) . Available for helmets from all materials, except turule for now.

ALL

Inspiration & Credits

So this is me 256 creative skin right? Anyway, even though I look awesome, i look silly with a helmet on silly me . so long story short, I had the idea to make a Visual Enchantments texture pack, so the blast protection matches my skin.

The idea was simple: make normal protection more like a knight and make the rest more like the mob they resemble the most, so I ended up with player/knight, skeleton, blaze, and creeper. so it went from thismobs to this mobs to armor

So I started working on the texture pack, but dropped it for a year because of a lack of design choices and my cluelessness about how I am supposed to make this pack work. but when I finally got back to it, I realized the blaze and creeper eyes don't match the height of Steve's eyes. So I redesigned themmobs new mobs to armor new

And thank god i didn't delete the old ones because I still look silly with the redesign still silly me . So I'll just re-add them with renaming. I'll call them alt textures for now.

Credits ## Chainmail When it was time to work on chainmail, there was no way I would work with that ugly texture, and it happened that I already stumbled upon a nice redesign that influenced mine a lot. ( [Better Chainmail](https://www.planetminecraft.com/texture-pack/better-chainmail-5728941/) ) By NovaAndOver . The design was great even though it was messy in some places and was made with 88 colors, not including the leather. I managed to make a tweaked version using vanilla colors only, with only 7 colors and 4 for the leather. ## Leather Protection 4 leather overlay is partially inspired by boxing headgear. The shape is fully inspired by ( [Reinforced Leather Armor](https://www.curseforge.com/minecraft/texture-packs/reinforced-leather) ) by itsGespa & InfernalStudios. ## Items icons While I created all the items' textures myself, I've used [( png Minecraft texture creator )](https://png-minecraft-texture-creator.netlify.app/) to generate the code that made it work in vanilla.

Netherite Helmet

  • Protection: Gradually changing the texture into a Knight's helmet. prot-item prot-front

  • Projectile Protection: Gradually changing the texture into a Skeleton face. proj-item proj-front

  • Fire Protection: Gradually changing the texture into a Blaze face. fire-item fire-front

  • Blast Protection: Gradually changing the texture into a Creeper face. blast-item blast-front

Others

  • Work In Progress
Future Plans Future plans are arranged based on priority and how easy/hard the feature is to implement ( some are already in progress, but not fully ready ) 1. Add alt textures 2. Add compatibility with launchers other than Optifine ( if possible ) 3. Add protection textures to the rest of the armor sets 4. Add textures for the rest of the enchantments 5. Add Bedrock prot ( if possible ) I have a lot more plans, but let's not go overboard in case I never manage to do them.
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