Hive Collective
作者:rebot | 分类:模组
Minecraft 版本: 1.20.1
平台: forge
标签: adventure game-mechanics mobs
Overview
Hive Collective introduces a dynamic, configurable nightly threat to your Minecraft world, inspired by mechanics like The Hordes' Horde event. Each night brings tension with key, customizable features:
- Configurable Chance: Each night has a configurable base chance (default 5%) to become a "Hive Night."
- Lunar Cycle: The event is guaranteed on a full moon, tying the danger to the game's natural rhythm.
- Mod Compatibility: Spawns are not limited to vanilla mobs; hostile entities from other mods can join the fray, greatly increasing variety and challenge.
- Complete Control: Every aspect - from trigger chance and spawn lists to special mechanics - is fully customizable via the config file.
UI Changes
Real-time Threat Assessment: An in-game overlay provides crucial survival intel:
- Mobs: Total living entities within a 128-block radius.
- M (Monster): Count of hostile mobs nearby. (Note: That not all hostile entities are counted, for example, Slimes, Magma Cubes, Ghasts and similar entities are excluded)
- I (Item): Number of item entities on the ground, helping you assess recent activity.
Administrator Commands
All commands require administrator permissions (permission level 4).
Table | Command | Parameters | Description | | :---: | :---: | :---: | | `/hivecollective forcedtriggers` | None | Schedules a Hive Night for the upcoming night. | | `/hivecollective endevent` | None | Immediately terminate the currently active Hive Night. | | `/hivecollective spawn ` | `x`, `z`: Integer coordinates | Manually spawns a wave of monsters at the given X and Z coordinates. The Y coordinate is automatically set to the topmost solid block at that location. | | `/hivecollective gaze ` | `player`: One Player | Force monsters within a certain range of the specified player to lock their attack target on that player. | | `/hivecollective occurredtotal query` | None | Query the total number of times the Hive Night event has occurred in the current save. | | `/hivecollective occurredtotal add ` | `value`: Positive integer | Add the specified value to the current total occurrence count. | | `/hivecollective occurredtotal set ` | `value`: Non-negative integer | Set the total occurrence count of Hive Night to the specified value directly. | List/hivecollective forcedtriggers- **Parameters:** None - **Description:** Schedules a Hive Night for the upcoming night ---
/hivecollective endevent- **Parameters:** None - **Description:** Immediately terminate the currently active Hive Night ---
/hivecollective spawn- **Parameters:** Integer coordinates - **Description:** Manually spawns a wave of monsters at the given X and Z coordinates. The Y coordinate is automatically set to the topmost solid block at that location - **Note:** Ensure the target coordinates meet the configured light level requirement (default is 0) ---
/hivecollective gaze- **Parameters:** One player - **Description:** Force monsters within a certain range of the specified player to lock their attack target on that player ---
/hivecollective occurredtotal query- **Parameters:** None - **Description:** Query the total number of times the Hive Night event has occurred in the current save ---
/hivecollective occurredtotal add- **Parameters:** Positive integer - **Description:** Add the specified value to the current total occurrence count ---
/hivecollective occurredtotal set- **Parameters:** Non-negative integer - **Description:** Set the total occurrence count of Hive Night to the specified value directly
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