Displayer
作者:rebot | 分类:模组
Minecraft 版本: 1.21.11
平台: fabric
标签: management utility
Displayer
Displayer is a lightweight client-side mod designed to render text displays and timers in-game.
✨ What you can do
?️ Display custom text on screen with simple styling support
⏰ Create and manage timers with live countdowns
? Render clean UI elements directly in-game
? How it works
Displayer receives custom data packets from a server (or external system) and renders them on the client side.
All visual logic is handled locally, keeping performance smooth and the server completely vanilla-compatible.
⚙️ Requirements
- Minecraft: 1.21.11+
- Fabric Loader (compatible version)
- Optional: server/plugin or external system to send data
- Displayer is fully client-side
? For developers
Basic integration
// Example: sending a text display packet
public void displayText(Player player, String text, int x, int y) {
String message = "text;" + text + ";" + x + ";" + y + ";1.0;true";
player.sendPluginMessage(this, "displayer:text", message.getBytes());
}
Old Version 1.21.1-1.21.4
# Displayer
[](https://www.minecraft.net/)
Displayer is a mod specifically designed to display texts on screen.
## ✨ What you can do
?️ **Display dynamic text** on screen with visual effects
⏰ **Create interactive timers** with progress bars
? **Manage quests** with objectives and visual progress
? **Handle customizable server variables**
? **Design immersive content** with colors and animations
## ? How it works
Displayer receives custom data packets from a Paper server and responds on the client side — from UI rendering to interactive messages and player controls. All logic and visual elements remain on the client side, ensuring a vanilla server experience.
## ⚙️ Requirements
- **Minecraft**: 1.21.1
- **Fabric Loader**: 0.17.2+
- **Compatible server plugin** to send packets
- Displayer is **purely a client-side mod**
## ? For developers
### Basic integration
```java
// In your server plugin
public void displayText(Player player, String text, int x, int y) {
String message = "welcome;" + text + ";" + x + ";" + y + ";1.0;true;true";
player.sendPluginMessage(this, "displayer:text", message.getBytes());
}
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