Attract to Sound ([NEO]Forge/Fabric): Sound & Stealth.
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: neoforge
标签: adventure mobs utility
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Platforms & Versions
- Forge, NeoForge & Fabric
- Tested MC versions commonly supported by releases: 1.18.2, 1.19.2, 1.20.1, 1.21.1, 1.21.11
- Latest v6.3.3 for Forge & Fabric 1.20.1
? Core Features
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Sound Attraction:
- Mobs investigate sound events (blocks, entities, items, modded sounds)
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Stealth & Visibility: Player visibility affected by light, weather, stance, movement, invisibility
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Camouflage System:
- Truly invisible under invisibility potion effect, both armor and item are hidden (configurable on server side for anticheat)
- Armor-only camouflage with configurable items and bonuses
- Full “armor + nearby blocks” sets using color/ID matching
- Apply camo materials like mud, sand, dirt, etc., to blend in with the environment
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Scent System:
- Player movement creates a scent trail that mobs can track.
- Scent lasts about 5 minutes but varies by biome temperature and humidity.
- Dive into the water to cut off the trail.
- Can apply camo material to mask the scent.
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Raid System:
- Instead of a normal horde, mobs will schedule a RAID upon finding a player near the sound or scent position.
- Mobs will call for reinforcement upon scheduling a RAID.
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Muffling & Materials: Wool, solids, liquids, thin blocks alter sound propagation
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Group AI: Leaders, followers, edge scouts, spacing, and dynamic sector scanning
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Swoosh: A configurable list of projectiles, when thrown, will attract mobs to the thrown direction
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Creek: Walking on a configurable list of blocks will make the creek sound
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Configurable Everything: Human-readable TOML with guided comments
? Integrations
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TacZ (Forge/NeoForge/Fabric): Realistic decibels, attachment reductions, muzzle-flash visibility
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Point Blank (Forge/Fabric): Per-weapon effective ranges, suppressors, flash tuning
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Fungal Infection: Spore(Forge): Proto develops to sound, senses sound to summon creatures
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Simple Voice Chat (Forge/Neoforge/Fabric): Dynamic radius based on live mic loudness
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Plasmo Voice (Forge/Fabric): Similar to Simple Voice Chat
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Immersive Melodies (Forge/Fabric): Blasting music will lure mobs
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CSGrenade (Forge): Mobs can't see through smoke, flash, and run away from fire bomb
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Relentless undead (Forge/Fabric): Configurable mobs can climb on top to scale the wall to go to the sound
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Enhanced AI (Forge/NeoForge/Fabric): Block Breaking to Sound, Teleport to Sound, Throw to Sound, X-ray
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Other Gun Mods: Quick copy-paste examples for Scorched Guns, Ewewukek’s Musket Mod, and MrCrayfish’s Gun Mod (Unofficial) via
soundIdWhitelist+rawSoundDefaults -
Hot Bath: Dirtiness will magnify the scent, attract mobs more easily. Aroma in a different biome will make your smell stand out. Bathing in hot water to clear the camo layer faster.
?️ Gameplay Highlights
- Mobs swarm explosions, investigate doors, and close in on gunshots
- Sneak through rain and darkness with dyed camo and muffling blocks
- Groups coordinate: leaders engage while edge scouts sweep sectors
- Voice chat lets your teammates’ shouts give away your position
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? For Modpack Authors
- You can use this mod in your modpack
- If you need support, find me on Discord
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