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EdiblePotions

作者:rebot | 分类:模组

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本资源为搬运资源,原资源地址: https://modrinth.com/mod/ediblepotions
资源信息

Minecraft 版本: 1.20.1

平台: forge

标签: food magic

资源介绍

? Edible Potions

Infuse your food with magic — eat an apple, gain Night Vision instantly!

Edible Potions adds an Infusion Table to Minecraft, a new workstation that infuses potion effects directly into food. No more fumbling with bottles mid-combat — eat a Speed Apple, a Strength Steak, or a Healing Bread and gain the corresponding potion effects instantly.

Fully compatible with Forge and Fabric on Minecraft 1.20.1, built with the Architectury multi-loader framework.

Banner Image


✨ Features

? Infusion Table

A new workstation crafted from Gold, Diamond, Glass Bottles, and Obsidian. Place food in the left slot, any potion in the center, and wait for the infusion to complete.

? Three Delivery Modes

Delivery Source Potion Effect
Regular Drinkable potion Effects applied to the eater only
Splash Splash potion Effects burst to all entities within 3 blocks
Lingering Lingering potion Leaves an Area Effect Cloud at the eater's position

All three variants appear as separate items in the creative tab with distinct names (e.g. Apple of Night Vision, Splash Apple of Night Vision, Lingering Apple of Night Vision).

⚡ Redstone Control

Applying a redstone signal pauses the infusion process. Remove the signal to resume. Combined with the comparator output (0–15 based on progress), you can build fully automated production lines.

? Hopper Automation

  • Top — Input food (any edible item)
  • Sides — Input potions (regular / splash / lingering)
  • Bottom — Extract output (infused food) and empty glass bottles

The Infusion Table implements WorldlyContainer — compatible with vanilla hoppers, modded pipes, and any item transport system.

? Visual & Audio Polish

  • IC2-style textures — dark machine casing with orange energy accents and rivet details
  • Colored eating particles — potion-colored dust particles burst from the player
  • Crafting sound — brewing-stand brew sound on infusion completion
  • Enchanted glint on all infused food items
  • Dynamic item names — e.g. "Swiftness II Cooked Porkchop", "Splash Healing Golden Apple"

? Death Effect Persistence

Active potion effects from infused food are preserved across death. After respawning, effects are restored with a maximum duration of 3 minutes.

? Cross-Platform

All game logic lives in the shared common module. Full feature parity on both Forge and Fabric.


? Supported Foods

All 40 vanilla foods are supported (Cake and Milk Bucket excluded):

Apple · Golden Apple · Enchanted Golden Apple · Melon Slice · Sweet Berries · Glow Berries · Chorus Fruit · Carrot · Golden Carrot · Potato · Baked Potato · Poisonous Potato · Beetroot · Dried Kelp · Beef · Cooked Beef · Porkchop · Cooked Porkchop · Mutton · Cooked Mutton · Chicken · Cooked Chicken · Rabbit · Cooked Rabbit · Rotten Flesh · Cod · Cooked Cod · Salmon · Cooked Salmon · Tropical Fish · Pufferfish · Bread · Cookie · Pumpkin Pie · Mushroom Stew · Beetroot Soup · Rabbit Stew · Suspicious Stew · Honey Bottle · Spider Eye

× all valid potion effects × 3 delivery modes = ~4,500 infused food items


?️ Infusion Table Recipe

Gold Ingot
Glass Bottle Diamond Glass Bottle
Obsidian Obsidian Obsidian

? Supported Languages

English · 简体中文 · 繁體中文 · 日本語 · 한국어 · Español · Français · Bahasa Melayu


? Dependencies

Platform Required
Fabric Fabric API + Architectury API
Forge Architectury API

? License

GNU GPL v3 © lingyunmo

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