Mathimations
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: neoforge
标签: library
Mathimations
A lightweight Minecraft animation library for creating smooth, math-based
entity animations without keyframes.
Overview
Mathimations allows you to animate Minecraft entities using mathematical
functions instead of traditional keyframe systems. Perfect for procedural
animations like idle movements, walking cycles, breathing effects, and more.
Instead of defining static keyframes, you write animation logic using sine waves,
cosine functions, and other mathematical operations to create smooth, dynamic
movements that can adapt to gameplay conditions in real-time.
Features
- Math-Based Animations - Use trigonometric functions and mathematical expressions instead of keyframes
- Smooth Transitions - Automatic blending between animations with configurable transition times
- Layer System - Combine multiple animations simultaneously using layers (e.g., walk + attack + blink)
- Per-Entity & Global Animations - Register animations for specific entities or all entities of a type
- Lightweight - Minimal overhead, only modifies model part transformations
- Animation Sync - Built-in support for synchronized animations across multiple entities
- Utility Functions - Helpers for common animation patterns (leg cycles, timing windows, trigonometric mapping)
- Prefabs - Ready-to-use animations like walking cycles for quick setup
More information on github: https://github.com/oxydien/mathimations
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