DeathTeleportPay 图标

DeathTeleportPay

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.11
本资源为搬运资源,原资源地址: https://modrinth.com/mod/deathteleportpay
资源信息

Minecraft 版本: 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10

平台: bukkit paper

标签: economy

资源介绍

DeathTeleportPay – Immersive Death & Teleportation System

DeathTeleportPay is an advanced Paper plugin that completely reworks the player-death experience.
It adds interactive corpses, safe teleportation back to your death location, and an optional PvP reward system – all fully configurable.

✅ Features
⚰️ Interactive Corpses

When a player dies:

A laying corpse appears at the exact death spot.

Uses LibsDisguises + ProtocolLib (if installed) for full-body player skin.

Otherwise falls back to an ArmorStand with the player head.

Displays:

Player name

Live countdown timer

Contains the player’s inventory (nothing drops on the ground).

Sneak + Right-Click → destroy corpse (drops items).

Simple Right-Click → access corpse inventory.

? Lava / Water Floating System

If a player dies in water or lava, the corpse automatically floats:

Detects fluid surface height

Positions the corpse just above the surface

?️ Void Protection (The End)

If a player dies in the Void:

A floating unbreakable glass platform is generated

The corpse appears safely above it

Teleportation leads the player back onto this safety block

⏱️ Corpse Timer

Corpses stay for a configurable duration (default 5 minutes).
When the timer ends:

Items drop or the corpse is deleted (configurable).

?️ Protection Timer

Corpse can be protected for a few seconds after death:
Only the owner can open it.

? Paid Teleportation

When a player respawns:

A GUI menu pops up with:

Teleport (pay x€)

Cancel

Price, text, and GUI content are fully configurable.

Player is teleported exactly to their death spot, with:

Glass protection if death happened in water, lava, or Void

Open space cleared if suffocated by sand/gravel

⚔️ PvP Kill Rewards (Configurable)

When a player kills someone:

Killer receives X% of the victim’s balance, without removing money from the victim.

Amount is rounded (no decimals).

Cooldown per victim (default: 1 hour).

Fully configurable in config.yml.

⚙️ Dependencies

Not required, but recommended:

Vault (mandatory for economy)

ProtocolLib (optional for skins)

LibsDisguises (optional for full-body corpse skins)

?️ Compatibility

Paper 1.21.x

Works with EssentialsX economy through Vault

Fully configurable features

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