Health Based Mob Scaling
作者:rebot | 分类:模组
Minecraft 版本: 1.21.11
平台: fabric
标签: adventure cursed mobs
? LifeScale – Health-Based Mob Scaling
Bring your world to life with dynamic mob scaling!
LifeScale makes every mob's size and movement scale with its health — creating a more immersive and challenging gameplay experience.
⚡ Features
- ? Mobs grow larger as their health increases
- ? Step height increases with size (bigger mobs climb better)
- ⚙️ Fully automatic — no commands needed
- ? Optimized for performance (updates once per second)
- ? Only affects mobs near players (reduces lag)
? How It Works
Every mob dynamically updates:
- Scale = Health × 0.25
- Step Height = Health × 0.125
This means:
- Strong mobs become massive
- Weak mobs shrink down
? Gameplay Impact
- Boss fights feel more intense
- Natural difficulty scaling
- More visual feedback for mob strength
⚙️ Requirements
- Minecraft 1.21.1 (or compatible 1.21.x)
- Fabric Loader
- Fabric API
? Performance
- Updates every 20 ticks (1 second)
- Only affects mobs within 128 blocks of players
- Designed for smooth gameplay even in large worlds
? Future Plans
- Config file for scaling values
- Smooth scaling animations
- Per-mob customization
? Feedback
Have ideas or found a bug? Feel free to suggest improvements!
?️ Keywords
mob scaling, health based mobs, dynamic mobs, fabric mod, minecraft 1.21 mod, realistic mobs
请登录后举报
暂无评论,抢个沙发吧~