Epic Fight 图标

Epic Fight

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 21.17.3.1-mc1.21.1-neoforge
本资源为搬运资源,原资源地址: https://modrinth.com/mod/epic-fight
资源信息

Minecraft 版本: 1.21.1

平台: neoforge

标签: equipment library mobs

资源介绍
Logo

Epic Fight adds complex game mechanics and fighting styles to your gameplay.
With a pinch of soulslike combat and unique animation handling that bends Minecraft,
Epic Fight will spice up your gameplay to a whole new level and bring great new challenges along the way.

You'll face a new take on Minecraft's combat,
where all entities have new and challenging fighting mechanics.

Bold Breakline

Controls

Tap to show/hide - *Vanilla Basic Attack | Epic Fight Basic Attack* Vanilla Attack Epic Fight Attack - *Dash Attack* (Attack + Sprinting) Dash Attack Dash Attack Epic - *Dodging* (Left Alt, requires a Dodge Skill) Dodging - *Special Attack* (Press Attack key) Special Attack - *Toggle Epic Fight Mode* (optional, initial key: R) Toggle Epic Fight Mode > Toggling Epic Fight mode allows the player to disable the Epic Fight player model, animations, and combat mechanics while in-game.

Abilities

Tap to show/hide ### *Weapon & Armor* ![Weapon & Armor](https://i.imgur.com/AbdYsTu.png) - **Armor Negation:** This percentage won't decrease the total damage by defense points. - **Impact:** Increases the total stun time of the hit target. - **Hit N enemies per swing:** Maximum number of hittable enemies per swing. - ![Weight](https://i.imgur.com/4BRqNoF.png) - **Weight:** Shortens the stun time when hit, increases stamina consumption of skills, and decreases attack speed. Items with high attack speed are affected more. - **Stun Armor:** Increases the time between stuns. --- ### *The Special Attack* ![Special Attack](https://i.imgur.com/jdsZCPP.png) Most weapons have a special attack. To use it, fill the special attack gauge by dealing damage to any entity with HP. Special attacks are more powerful than basic and dash attacks. You can see the tooltip of a special attack by pressing the special attack tooltip key (initial setting: **P**). --- ### *Enchantments* #### **Sharpness** Increases damage to every type of attack. #### **Sweeping Edge** Increases special attack damage (50% | 67% | 75%). #### **Knockback** Increases stun time. --- ### *Restrictions* ![Restrictions](https://i.imgur.com/QipRzp0.png) - Two-handed weapons cannot be held in the offhand and disable offhand functionality. --- ### *Weapon Combination* ![Weapon Combination](https://i.imgur.com/PHVYrrq.png) Some weapons have different attack styles depending on what is held in the offhand. Basic attack animations and special attacks change accordingly. Try the various attack styles! --- ### *Stun* ![Stun](https://i.imgur.com/wWN4u82.png) All animated attacks stun the target for a short time, including the player. You can't control your character during this time. Stun Armor and Weight points help protect yourself. - **Stun Armor & Weight:** Acquired by equipping armors. Higher-value armor grants more Stun Armor points. --- ### *Stamina & Skills* ![Stamina & Skills 1](https://i.imgur.com/kFMMpaR.png) ![Stamina & Skills 2](https://i.imgur.com/FSnJN9z.png) You can learn skills through the skill book (found in dungeon chests or dropped from hostile mobs). Skills are classified into three types: - **Dodge Skills:** Consume stamina; stamina is displayed in the bottom-right corner. - **Guard Skills:** Consume stamina; block attacks like shields but have a short stun time. - **Passive Skills:** Automatically applied when their conditions are met.

FAQ

Tap to show/hide - **Fabric port?** Currently, there are no immediate plans for a Fabric port due to the extensive development involved. It may be considered in the future. - **Making different mods compatible** Achieving compatibility can be complex and may require Java knowledge. If you are a mod developer, refer to the [API Guide](https://epicfight-docs.readthedocs.io/API/Starting/) for detailed instructions. Alternatively, you can explore the [Epic Fight Wiki](https://epicfight-docs.readthedocs.io/) for additional guidance. - **Creating custom weapons or assigning weapon types to modded weapons** Refer to the [Item Capability Guide](https://epicfight-docs.readthedocs.io/Guides/Weapons/page1/) and the [Weapon Type Editor Guide](https://epicfight-docs.readthedocs.io/Guides/Weapons/page2/) for detailed instructions. - **Patching custom modded entities to use Epic Fight animations and mechanics** Refer to the [Custom Entity Datapack Guide](https://epicfight-docs.readthedocs.io/Guides/Entities/page1/) for instructions. For advanced cases, Java code may be necessary to fully patch an entity. - **Modded armor appears invisible or looks unusual** Epic Fight changes the player model to support more complex animations. To make armor display correctly, a compatibility resource pack is required. If you're familiar with Blender or 3D modeling, check out this [Epic Fight guide](https://epicfight-docs.readthedocs.io/Guides/Armor/3Darmor_page1/) for detailed instructions. - **Backport the latest Epic Fight update to older Minecraft versions?** There are currently no plans to backport newer Epic Fight features to older Minecraft versions, due to the major code differences between versions and the maintenance burden it would create for developers. - **Any plans to make a Bedrock version?** Minecraft Bedrock is completely different from Java Edition. - **New Translations?** In the future, new translations will be added. Currently, only verified members can submit translations, so adding new languages takes time. Bold Breakline

Support & Affiliates

Modloader


Bold Breakline Patreon   Discord   Youtube   GitHub
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