Mob Level 图标

Mob Level

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.3.0-beta
本资源为搬运资源,原资源地址: https://modrinth.com/mod/mob-level
资源信息

Minecraft 版本: 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6

平台: forge

资源介绍
# MobLevel ### Every mob now has a level. Survival just got a difficulty curve.

MobLevel attaches a level to every creature in the world. That level
silently rewrites the mob's health, damage, drops, and experience. A level-3
zombie is a pushover. A level-150 zombie is a boss fight you didn't ask for —
faster than you, immune to the sun, and it cheats death once.

The catch: power has to be earned and found, not farmed in an afternoon.

How leveling works

Level 20 is the vanilla baseline — a level-20 cow is exactly the cow you
already know. From there:

  • Below 20 mobs are weaker than vanilla and their loot gets scarcer the
    lower they go.
  • Above 20 mobs scale up in health, damage, loot, and XP.
Spoiler: exact scaling numbers | Level | Health vs. vanilla | Drops | Notes | |:-----:|:------------------:|:-----:|:------| | 1 | 0.5x | 1 item, 25% chance | Barely a threat | | 20 | 1.0x (vanilla) | normal | The baseline | | 50 | 2.5x | boosted | A real fight | | 100 | 5.0x | rich | Rare and dangerous | | 150 | 7.5x | jackpot | Apex mob |

Low-level animals dropping less is intentional — a level-1 cow gives you a
single steak, and only one time in four. The good loot lives at the top.

High levels are rare on purpose

Around 1 in 15 mobs rolls above level 20 — and inside that band, the curve
punishes ambition. Finding a high-level mob is a story you tell other players.

Spoiler: how rare, exactly? A level-50 spawn is roughly **three times rarer than a vanilla pink sheep**. A natural level-150 shows up about once in every three thousand mobs.

Level 150: apex mobs

The top of the curve isn't just a bigger health bar. Purple particles mark
them from a distance — approach at your own risk.

Spoiler: what a level-150 mob can do - **Aggressive toward players — no matter the species.** A level-150 cow hunts you. Passive mobs don't panic; they retaliate. - **1.5x movement speed.** You will not outrun it in a straight line. - **Sun-proof.** Level-150 zombies and skeletons don't burn at dawn. - **A hidden Totem Necklace** lets them cheat death once — and on their real death there's a **10% chance they drop it** for you to claim.

Breeding: the long game

Animals pass their levels to their children — the offspring inherits the
average of its parents. Two level-40 cows make a level-40 calf.

So how do you ever climb? Mutations.

Spoiler: mutation odds Roughly one birth in a hundred comes out a few levels *above* its parents (+3 to +8). Stack enough lucky mutations across generations and you can slowly, painstakingly raise a high-level herd.

There is no shortcut. A level-100 farm is a genuine long-term project, not a
five-minute exploit.

Boss mobs stay fair

The Ender Dragon and the Wither are clamped to a sane level range (20-80 by
default), so they scale up without turning into unkillable health sponges.

At a glance

  • Levels drive health, damage, loot, and XP together
  • Color-coded names reveal a mob's level when you get close
  • Particle auras mark the most dangerous mobs
  • Performance-first design — near-zero tick overhead, farm-scale friendly
  • Fully configurable — spawn rarity, scaling curves, breeding odds, and
    boss limits are all tunable
--- *Install, start a new world, and find out what's been hiding in the dark.*
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