LancerCore
作者:rebot | 分类:模组
Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
平台: bukkit paper spigot
标签: equipment game-mechanics mobs
Features
LancerCore turns the vanilla Spear into a deadly, skill-based weapon. It introduces a combo system, visual effects, and advanced damage calculations based on speed and mounts.
- Grappling Trident (v4.0 NEW!):
Experience unparalleled 3D mobility! You MUST equip a Lead in your off-hand and throw a Trident to anchor it to any surface. Right-click to pull yourself towards it. Hook distance scales with the Unbreaking enchantment! - The Catalyst System (v4.1 & v4.2 NEW!):
Hold specific items in your off-hand while striking with the spear to trigger powerful magical effects!- Name Tag (Marked): Reveals hidden enemies globally for 15s.
- Magma Cream (Lava Trail): Target leaves a trail of fire when moving.
- Nether Star (Gravity Well): Pulls all nearby enemies toward your target.
- Totem of Undying (False Death): Grants 2s of invisibility + invulnerability.
- Heart of the Sea (Tidal Pull): Drags the target forcefully toward you.
- Prismarine Shard (Mirror Shield): Reflects 100% of the next attack received.
- Prismarine Crystals (Refraction): Reduces incoming damage by 40% and reflects it back for 4s.
- Nether Wart (Blood Curse): Target damages themselves every time they hit you for 4s.
- Advanced Damage Scaling:
Configurable damage multipliers. Deal massive damage while riding horses, pigs, or camels with the Cavalry Bonus. - Combo System:
Chain attacks to build up your combo meter. Displays an animated Action Bar message and plays rising pitch sounds for satisfaction (Devil May Cry style!). - Visual Effects:
Unlock particle auras (Helix or Circle) when reaching high combos. Fully configurable particle types (Soul Fire, Flame, Redstone, etc.). - Ghost Reach:
Perform long-range attacks when your combo is high. - Bleeding & Lightning:
Enemies bleed on impact and lightning strikes on high combos. - Balanced Mechanics:
Add a configurable Hunger Cost to the Spear's "Lunge" attack to prevent spamming. - Database & Stats:
Built-in SQLite database to track Kills, Max Combos, and records without lag. - PlaceholderAPI Support:
Display stats on your Scoreboard or Tablist easily.
? Visual Showcase
 Customize your experience with the **/lc particles** menu. Choose your style and particle type! **Soul Fire Particle**
Helix Style | Aura Style Click to view GIFs
**Dark Magic (Witch)**
Helix Style | Aura Style Click to view GIFs
**Redstone (Dust)**
Helix Style | Aura Style Click to view GIFs
**Flame**
Helix Style | Aura Style Click to view GIFs
**Totem**
Helix Style | Aura Style Click to view GIFs
⚔️ Combat Gameplay
(The damage can be configured)
⚙️ Commands & Permissions
- /lc reload - Reloads the configuration file.
Permission:lancercore.admin - /lc particles - Opens the particle customization menu.
Permission:lancercore.particles.all(or specific nodes)
? Placeholders (PAPI)
LancerCore includes native PlaceholderAPI hook (no extra download needed).
%lancercore_combo%- Shows current active combo.%lancercore_kills%- Shows total spear kills.%lancercore_max_combo%- Shows the player's highest combo record.
?️ Configuration
The config is 100% customizable and commented for ease of use.
Click to view default config.yml ```yaml # ========================================== # LancerCore Configuration # ========================================== prefix: "&8[&bLancerCore&8] " combat: damage-multiplier: 1.5 mount-bonus-multiplier: 2.0 lunge-hunger-cost: 2 bleeding: enabled: true chance: 0.25 ghost-reach: enabled: true range: 7.0 combo: enabled: true reset-time-seconds: 5 sounds: enabled: true hit-sound: "BLOCK_NOTE_BLOCK_PLING" finisher: enabled: true sound: "ENTITY_WITHER_SPAWN" min-combo-trigger: 5 visuals: action-bar: true combo-message: "&6&lLANCE COMBO &e&lx{combo}" lightning: enabled: true particles: enabled: true style: "HELIX" default-type: "SOUL_FIRE_FLAME" min-combo-trigger: 3 radius: 1.2 storage: type: "SQLITE" # ========================================== # GRAPPLING TRIDENT SYSTEM # ========================================== grappling-trident: enabled: true require-lead-in-offhand: true cooldown-seconds: 5 fall-immunity-seconds: 8 pull-speed-multiplier: 1.8 ranges: base: 15 unbreaking-1: 25 unbreaking-2: 35 unbreaking-3: 50 messages: out-of-range: "&c&lTarget too far! &8(Max: {max}m)" on-cooldown: "&e&lGrapple on cooldown! &8({time}s)" anchored: "&a&lAnchored! &7Right-click to pull." # ========================================== # CATALYST SYSTEM # ========================================== catalysts: name-tag: enabled: true consume-item: true duration-seconds: 15 magma-cream: enabled: true consume-item: true duration-seconds: 4 nether-star: enabled: true consume-item: true radius: 8.0 duration-seconds: 2 totem: enabled: true consume-item: false duration-seconds: 2 cooldown-seconds: 60 heart-of-the-sea: enabled: true consume-item: true pull-strength: 2.0 prismarine-shard: enabled: true consume-item: true duration-seconds: 5 prismarine-crystals: enabled: true consume-item: true duration-seconds: 4 reflect-percentage: 0.4 nether-wart: enabled: true consume-item: true duration-seconds: 4请登录后举报
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