Journey to Immortality
作者:rebot | 分类:模组
Minecraft 版本: 1.21.1
平台: fabric
标签: adventure game-mechanics magic
Record of a Minecrafter's Journey to Immortality
A xianxia (cultivation) mod for Minecraft 1.21.1 (Fabric). Walk the path from
Mortal to Dao Ancestor — gather qi, awaken your spiritual roots, refine pills,
learn techniques, comprehend the Dao, found a sect, command a flying sword, and
survive Heavenly Tribulation. Works in singleplayer and multiplayer.
On first join you receive a Guide to the Dao and a Cultivation Journal
that tracks your next milestones. Press G to open the cultivation hub.
⚡ Features
Cultivation & Progression
- 26 realms across 14 major tiers, Mortal → Dao Ancestor — each raising HP,
qi pool, regen, spiritual sense, and combat power, and unlocking abilities like
flight and teleportation. - Five-element spiritual roots (Metal, Wood, Water, Fire, Earth) with wuxing
synergy & conflict, five constitutions, and per-element passives. Revealed by a
Spirit Reveal Stone with 3 free re-rolls. - Mortality clock (寿元): every realm grants finite years — break through or
wither and die. Longevity Pills buy time; True Immortals are unbound. - Closed-door seclusion (闭关): trade lifespan and spirit stones for a burst
of cultivation. - Karma (气运): good deeds invite fortuitous opportunities; sin draws calamity.
Watch for pill toxicity (丹毒) and qi deviation (走火入魔).
Combat & Abilities
- Heavenly Tribulation: realm-scaled, multi-phase lightning trials with
signature colours, heart-demon illusions, and a server-wide spectacle. Survive
or lose the breakthrough. - Sword arts: a flying-sword array, sword flight, parries, charged heavy
attacks, the Sword Domain, and a dedicated Sword Qi (剑气) resource. - Qi Pressure (威压), Void Traversal blink-chains, and Nascent Soul
projection with a second life.
Knowledge Systems
- Techniques: realm- and root-gated arts with 9 mastery layers and active
skills bound to a radial wheel. - Dao Comprehension: earn permanent passives by cultivating in different
environments. - Grand Laws (法则): eight laws comprehended through five depths, with a
declared Primary Dao and projectable Law Domains.
World & Society
- Alchemy: the Spirit Furnace, a discovery-gated recipe guide, quality rolls,
and biome-grown, replantable spirit herbs. - Formations & barriers: realm-scaled qi-gathering and warding domes plus
personal barriers. - Sects: found or join one, claim territory with dynamic borders, raise
elemental peak halls, run a shop and library, and wage sect wars with
treasury plunder, drained veins, and vassalage. - Ascension dimensions: the Spirit World (灵界) and Heavenly Realm (仙界),
unlocked by surviving the right tribulations. - Mob realm-scaling with monster-core drops and rogue cultivator factions.
? Configuration
A config/journey-to-immortality.json is created on first launch — tune
cultivation speed, mob scaling, the lifespan clock, death XP penalty, sect wars,
and tribulation damage.
? Optional
Terrain Diffusion is suggested,
not required — when present it generates the ascension dimensions' terrain with
a diffusion model. Without it, the dimensions still load with built-in
generation. The mod runs fine on Fabric API alone.
? Requirements
- Minecraft 1.21.1
- Fabric Loader 0.19.2+
- Fabric API
- Java 21+
? License
CC0-1.0 — learn from it, build on top of it, ship it.
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