Infected Manhunt
作者:rebot | 分类:模组
Minecraft 版本: 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
平台: bukkit paper purpur spigot
标签: game-mechanics minigame social
One player starts infected. Every runner who dies joins the hunt. Can the survivors defeat the Ender Dragon before the infection spreads to everyone — or will the infected team grow too powerful to stop?
? Infected Manhunt
|
Inspired by Sapnap's viral format
? How It Works
The game starts with a single infected hunter. Everyone else is a runner racing to beat the Ender Dragon. The twist? Every time a runner dies, they switch sides and start hunting too. The longer the game goes, the more the infected team snowballs — making every death feel like a catastrophe for the survivors.
| Team | Goal | Win Condition |
|---|---|---|
| ? Runners | Defeat the Ender Dragon | Kill the dragon before everyone is infected |
| ? Infected | Infect every runner | Convert the entire lobby to their team |
✨ Features
| Feature | Description |
|---|---|
| ? Infection on Death | Runners who die instantly switch to the infected team and begin hunting |
| ? Snowballing Gameplay | Every death grows the infected team, making late-game incredibly intense |
| ? Compass Tracking | Infected players always have a compass pointing at active runners |
| ? Target Picker GUI | Infected can choose exactly which runner to track via an in-game menu |
| ?️ Full Admin GUI | Manage games, teams, settings, and tracking without touching any files |
| ? Live Team Management | Move players between teams mid-match from the GUI or a single command |
| ? Disconnect-Safe State | Leaving and rejoining never corrupts a player's team assignment |
| ⚙️ Configurable Respawns | Choose between vanilla, world spawn, or a fixed custom location for infected players |
| ? Custom Team Colors | Set your own colors and chat prefixes for each team |
? Quick Start
Requirements
- Minecraft 1.21+
- Paper, Purpur, Spigot, or Bukkit (Paper or Purpur recommended)
?️ Admin GUI
The GUI is the primary control surface — most server owners will never need to memorize a command. Open it any time with /infected gui.
? Commands
Admin Commands
| Command | Description |
|---|---|
/infected gui |
Opens the full admin GUI |
/infected start <player> |
Start a game with a specific infected player |
/infected start random |
Start a game with a randomly selected infected player |
/infected stop |
Stop and fully reset the current game |
/infected team <player> <runner\|infected> |
Move a player to a specific team during an active match |
/infected reload |
Reload config.yml without restarting |
General Commands
| Command | Description |
|---|---|
/infected status |
Display current game state and team counts |
/infected track |
Open the target picker if you are infected |
? Permissions
| Permission | Access |
|---|---|
infectedmanhunt.admin |
Full control — GUI, start/stop, reload, team management |
infectedmanhunt.command |
Base command access for general players |
? Compass Rules
- Only infected players carry the tracking compass
- Right-click → cycle between available runners
- Sneak + right-click → open the target picker GUI
- If a runner is in another dimension, the compass falls back to their last-known location
- Runners cannot pick up, craft, or hold a hunter compass during a match
⚙️ Configuration
All settings live in plugins/InfectedManhunt/config.yml and can be adjusted from the GUI.
? Building From Source
mvn package
Output: target/infectedmanhunt-1.0.2.jar
? Notes for Server Owners
- The plugin is designed around vanilla-feeling gameplay with minimal visual clutter.
- The GUI is the primary control surface — most server owners will never need to memorize commands.
- Live team management lets admins correct player state during an active match without resetting anything.
- Disconnect-safe state means players who crash or leave won't corrupt the ongoing game.
请登录后举报

暂无评论,抢个沙发吧~